NeoRWBY65 Posted May 22, 2013 Report Share Posted May 22, 2013 Rank-Up-Magic Evolved Barian's Force Spell You can only activate this card if you control a "CXyz" or a "Number C" monster. Target 1 face-up Xyz monster you control; Special Summon from your Extra Deck, 1 "CXyz" or "Number C" monster with 1 Rank higher, by using it as an Xyz Material. (This Special Summon is also treated as an Xyz Summon. Xyz Materials attached to that target also become Xyz Materials on the Summoned monster.) Now for some new CXyz Evolved CXyz Dark Fairy Cheer Lady DARK Rank 6 Fairy/Xyz/Effect 4 level 6 monsters When this card is Xyz Summoned, you can draw 1 card. If this card has 1 of the following monsters as an Xyz Material, it gains the appropriate effect: Fairy Cheer Girl: When this card destroys an opponent's monster by battle, you can draw 1 card. CXyz Dark Fairy Cheer Girl: Once per turn, you can detach 1 Xyz material from this card; inflict 300 damage to your opponent for each card in your hand. ATK 3100/DEF 2300 Evolved CXyz Skypalace Asgard WIND Rank 12 Machine/Xyz/Effect 4 Level 12 monsters This card can attack twice each turn. If this card has 1 of the following monsters as an Xyz Materials, it gains the appropriate effect: Skypalace Gangaridai: Once per turn, you can detach 1 Xyz material from this card: destroy 1 card on the field. CXyz Skypalace Babylon: When this card destroys an opponents monster by battle, you can detach 1 Xyz material from this card; inflict 1000 points of damage to your opponent. ATK 4200/DEF 5000 Link to comment Share on other sites More sharing options...
玄魔の王 Posted May 22, 2013 Report Share Posted May 22, 2013 Gonna preface this by saying one thing: if you make image cards of these, you MUST use Don Thousand's emblem. That said... The biggest problem with the Rank-Up Spell is that it requires you to have already Rank-Upped. Given the resources involved in that, and the fact that RUMs are still unsearchable, this really hurts its consistency. Then, as a reward for doing all this, you Rank-Up AGAIN, which does give you a powerful monster but may mean you don't have any Overlay Units left you want to detach. So let's have a look at them... I do like Cheer Lady, because she has you drawing cards out the ass; HOWEVER, I fear that being able to draw cards so easily may mean 500 per cards in your hand is excessive, especially when the previous form has likely burned as well. As for Asgard, LOVE the name. Also continues the sci-fi double-meaning trend from Babylon, so bonus points. The Babylon effect is utterly ridiculous with the double-attack ability though; you're reducing your opponent to 25% of their starting life AT BEST, and this thing can easily OTK. It should be once per turn at most, or a simple burn effect of a specified value. So looking at these... you're rewarding being insanely lucky and mismanaging resources with stupidly-powerful effects. You should work for Konami at R&D. Link to comment Share on other sites More sharing options...
NeoRWBY65 Posted May 23, 2013 Author Report Share Posted May 23, 2013 Gonna preface this by saying one thing: if you make image cards of these, you MUST use Don Thousand's emblem. That said... The biggest problem with the Rank-Up Spell is that it requires you to have already Rank-Upped. Given the resources involved in that, and the fact that RUMs are still unsearchable, this really hurts its consistency. Then, as a reward for doing all this, you Rank-Up AGAIN, which does give you a powerful monster but may mean you don't have any Overlay Units left you want to detach. So let's have a look at them... I do like Cheer Lady, because she has you drawing cards out the ass; HOWEVER, I fear that being able to draw cards so easily may mean 500 per cards in your hand is excessive, especially when the previous form has likely burned as well. As for Asgard, LOVE the name. Also continues the sci-fi double-meaning trend from Babylon, so bonus points. The Babylon effect is utterly ridiculous with the double-attack ability though; you're reducing your opponent to 25% of their starting life AT BEST, and this thing can easily OTK. It should be once per turn at most, or a simple burn effect of a specified value. So looking at these... you're rewarding being insanely lucky and mismanaging resources with stupidly-powerful effects. You should work for Konami at R&D. Are you saying I should nerf the evolved ones? When I made the RUM card I was thinking that exact same thought Link to comment Share on other sites More sharing options...
玄魔の王 Posted May 23, 2013 Report Share Posted May 23, 2013 Are you saying I should nerf the evolved ones? When I made the RUM card I was thinking that exact same thought Cheer Lady might be fine, Asgard really needs the nerf because Life to 25% is too strong. Link to comment Share on other sites More sharing options...
NeoRWBY65 Posted May 23, 2013 Author Report Share Posted May 23, 2013 Cheer Lady might be fine, Asgard really needs the nerf because Life to 25% is too strong. Cheer Lady got a slight nerf from 500 to 300, and can only deal damage once per turn. Asgard has to detach to deal damage now, and inflicts 1000 instead of half of the opponent's life points. Link to comment Share on other sites More sharing options...
玄魔の王 Posted May 24, 2013 Report Share Posted May 24, 2013 Cheer Lady got a slight nerf from 500 to 300, and can only deal damage once per turn. Asgard has to detach to deal damage now, and inflicts 1000 instead of half of the opponent's life points. Much less scary, these would be fine. Now all we need is a RUM searcher and we're good. Link to comment Share on other sites More sharing options...
NeoRWBY65 Posted May 24, 2013 Author Report Share Posted May 24, 2013 I was planning on making some Evolved Number C monsters, but I don't think a searcher is a good idea. Link to comment Share on other sites More sharing options...
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