tootinyman Posted May 27, 2013 Report Share Posted May 27, 2013 This is my first card. Please leave some feedback. (Yes, I realize it's OP) Link to comment Share on other sites More sharing options...
AGATHODAIMON BANGTAIL COW Posted May 27, 2013 Report Share Posted May 27, 2013 The only things that are majorly OP about it is that, for a monster that can get Summoned very easily, it can't be destroyed and it shuts down both Spells and Traps. Honestly, neither of those two effects should exist. The first one makes it very hard to get rid of since most removal is via destruction. The second effect shuts down a huge part of the game, which doesn't make it very fun as you've killed 35-60% of your opponent's Deck, and doing the same to your Deck doesn't justify this. Then we have the issue of its ATK, which at best is only 3000-4000. It may be ok for Slifer to have this effect, but that is because Slifer usually takes effort to bring out. This, on the other hand, is way too easy to Summon to have such a high effect. You could make it like Tragoedia and give it 600 per card, or maybe even 700 or 800. Any higher is just mean. Finally, we are at the last effect, which sucks. Even if you could Summon four other monsters to turn this card's ATK to 4000, your 4 monsters are probably capable of inflicting more damage than this card would if you Tributed them. It takes way too much effort for too little of a reward. Your card doesn't specify the Type, Level or Attribute of the monster that your Trap becomes, although I'm presuming it's a Divine-Beast-Type DIVINE monster, probably Level 12. Normally, I would vehemently object to this, but this is AoC, so it's ok. Link to comment Share on other sites More sharing options...
theguywhowalks221 Posted May 28, 2013 Report Share Posted May 28, 2013 hes got a point Link to comment Share on other sites More sharing options...
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