Aerion Brightflame Posted May 28, 2013 Report Share Posted May 28, 2013 Lore: Each time a Spell Card is activated, place 2 Spell Counters on this card. Once per turn, you can remove any number of Spell Counters from this card to Special Summon a Spellcaster-Type monster from your hand or Graveyard whose Level is equal to the number of Spell Counters you removed. I've wanted to test it in some Spellbook variant for a while now, most likely Reaper. It seems alright on Paper, nothing amazing. It's big enough so power lets it hit over the bigger thing in the format, and it's effect seems alright ish. Though I get the feeling with Life, this isn't really needed. Anyway, discuss YCM. Link to comment Share on other sites More sharing options...
Strider Tigerwolf Posted May 28, 2013 Report Share Posted May 28, 2013 It is mainly good on paper. On practice...people would rather run other things. I mean, the fact that its almost like Wolfberk for Spellcasters except it runs on fuel instead of itself. You could probably tech in a Night End Sorcerer for Synchro shenanigans, but...most of the time it isn't really worth it by comparison. Link to comment Share on other sites More sharing options...
Superdoopertrooper Posted May 28, 2013 Report Share Posted May 28, 2013 It can be really good in Reaper builds, depending on how you build them. It's worth the slots there. Link to comment Share on other sites More sharing options...
Lonk Posted May 28, 2013 Report Share Posted May 28, 2013 It's good in Reaper build because it Special Summons from the hand, which ironically makes this card valuable there. Link to comment Share on other sites More sharing options...
Bringerofcake Posted May 28, 2013 Report Share Posted May 28, 2013 Oh man, this reminds me of how easily Spellbooks can set off Tempest OTK Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.