Lunar Origins Posted May 29, 2013 Report Share Posted May 29, 2013 Fabled Inuki LIGHT / Level 4 [ Fiend / Effect ] When this card is discarded to the Graveyard: Draw 1 card. While this card is in your Graveyard: You can discard 1 "Fabled" monster and banish this card from your Graveyard; Special Summon 1 "Fabled Inuki" from your Deck. You can only activate this effect of "Fabled Inuki" once per turn. [ ATK: 1700 / DEF: 1200 ] An interesting card concept. Gives the Fabled decks a greater boost while still having them decide Clog over Matter. Link to comment Share on other sites More sharing options...
Blake Posted May 29, 2013 Report Share Posted May 29, 2013 The flavor is really off already. Fableds are all LIGHT for a reason, and changing that when it is not established as canon is bad. Even in the name of pushing Chaos, Flavor should NOT be broken. Being Level 4 means that you're always going to use it for the first effect which isn't even worth it. The fact that you can only choose 1 and it'll clog if you even try to liven up the second effect makes it absolutely not worth a bad Broww knockoff for the deck that can only be used once per duel for EITHER effect. Just make it so that each effect is once per duel and only one per turn or it's totally useless, and make it LIGHT or the flavorful aspect of design is dreadful. Being able to once per duel copy itself on a discard isn't even that good anyways, and is naturally semilimited. Also, I'm not sure, but where are you drawing the name from? Feels like you broke the flavor there, too, unless I missed something. Link to comment Share on other sites More sharing options...
Lunar Origins Posted May 29, 2013 Author Report Share Posted May 29, 2013 No idea what I was thinking making it DARK. *Changes it to LIGHT.* Anyways, I meant the second effect to only go off once per duel, but looking at it again, I feel like it can be changed to "This effect of "Fabled Inuki" can only be activated once per turn." Link to comment Share on other sites More sharing options...
Blake Posted May 29, 2013 Report Share Posted May 29, 2013 Eh, even at Once Per Turn I feel iffy about it. It'd be a slower Malicious, with a more balanced approach, but Malicious is still not good card design. The fact that dead drawing it doesn't mean jack means I wouldn't want it unrestricted, especially with Leviair existing. Also, say "this effect" if you wanna tie it to a certain effect. "the effect" autotranslates to "All effects", since Mermail Abyssdine's fiasco with the OCG's version of the text. Link to comment Share on other sites More sharing options...
Lunar Origins Posted May 29, 2013 Author Report Share Posted May 29, 2013 Right, right. It has been a long time since I've actually played this game (it shows with my OCG and card design), but I'm not entirely sure how to nerf this thing without making it completely unusable. I mean, my original thought was making it a Level 4 tuner- which, I think may be a little bit of a 'nerf' in Fabled decks. Just... hmm. Link to comment Share on other sites More sharing options...
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