Confirm Level Maker Posted June 2, 2013 Report Share Posted June 2, 2013 You gain 4,000 life points. If you manage to encounter this card for real, then it will increase your chances of winning...depending on factors. (EDIT: But I really don't think so unless your deck is stacked with cards that inflict damage if you have more life points.) I just registered here today. I hope you like it. ~CLM Link to comment Share on other sites More sharing options...
Ice Kirby Posted June 2, 2013 Report Share Posted June 2, 2013 WOAH WOAH WOAH WOAH WOAH WHAT This is like Dian Keto on steroids for goodness sakes Unless your opponent uses Bad Reaction to Simochi then this falls way down the drain... Link to comment Share on other sites More sharing options...
AGATHODAIMON BANGTAIL COW Posted June 3, 2013 Report Share Posted June 3, 2013 While the healing is slightly a bit much for a single card, cards that exist solely for Life Point gain are practically worthless since they don't help you win. Even though any Deck could practically run this, the ones that are most likely to do so involve either stalling or winning via an alternative means (neither of which are very fun to play against). They only help you to not lose. If I remember right, there is a healing card in the M:tG game that heals by quite a lot without any costs/restrictions, and if that card were converted to this game, it would approximately heal the player by 2700 Life Points. However, Yugioh and M:tG are different games and a card that heals by 2700 on this game would probably still be inferior to its M:tG equivalent since Yugioh is usually a much faster game. I reckon that for a Dian Keto-esque card, you could probably get away with healing yourself by 3000 for this effect. But still, healing is not a very popular tactic in this game and it doesn't really do much for player interaction. This is a game, and as such, should be fun. Just keep this in mind for the future. Link to comment Share on other sites More sharing options...
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