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Nether Anger [Week 6/Card 1]


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Activate when a monster you control is destroyed by battle and sent to the Graveyard; Special Summon that monster and increase its ATK by 1000. It's effects are negated and it is banished during your next End Phase.[hr]Flavour Music - Not Ready to Die
The undead yield many things with them; for many of those slain, it is the rage yielded from the inability to fight them again, to hopefully triumph over them, to gain an upper hand. The forces of Nether, the Death Force, merged with this very rage and thus, the angry dead rise again.
 
I have half a mind to make this thing decrease the monster's DEF to 0 and turn it into a Zombie-Type for flavour purposes as well as potential combos, and to prevent type-specific Xyz bonuses. What do y'all think?
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Strictly worse than Waboku and Threatening Roar when playing defensive, and strictly worse than Ego Boost on the offensive (this is, unless, you find it funny to have a pissed Tomato/Rat/Angel/Turtle/Bug/Bear, then ignore that previous statement).

Perhaps make it so if it's destroyed period? Your thoughts on that?

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