BatMed Posted June 4, 2013 Report Share Posted June 4, 2013 Monstres When this card is sent to the graveyard result of battle, the monster who destroy this card loses 800 Attack points till your opponent next draw phases. If this card is the only monster in your control, you can special summon from your graveyard 2 level 4 or less "Poisonous" monsters from your graveyard in face up defense position. This monster can't be destroyed result of battle. Battle Damage to this card and this card's controller that they take from a battle involving this card are halved. Before damage calculation, decrease the ATK of the monster that was attacked by this card by 500 points until your opponent next Battle-Phases. If this card is send to the graveyard result of an effect; destroy one monster in the field. If you have no monsters in your side of the field, you may special summon this card from your hand. If this card is send to the graveyard result of an effect; destroy one monster in the field. Each time this card destroy a monster, your opponent loses 200 Life points. If this card is send to the graveyard result of an effect; destroy one monster in the field. When this card is flipped result battle, the monster who attack this card is equipped by this card: as long as this card equips a monster, his owner take 300 Life points damage every draw-phase. If this card is send to the graveyard result of an effect; destroy one monster in the field. This card gain 100 Attack points each time it destroys a monster. If this card is send to the graveyard result of an effect; destroy one monster in the field. Each time this card destroys a monster result attack put one poison counter (max. 4). Sacrifice 4 poison counter; your opponent takes a damage equals the sum of the point that has been decreased from his monsters. If this card is send to the graveyard result of an effect; destroy one monster in the field. When a monster in your opponent control is destroyed result of an effect of one of your monsters; special summon this card. As long as this card in the field, all monsters loses 200 Attack points except "Posaldius, The Immortal Poisonous Lord". If this card is send to the graveyard result of an effect; destroy one monster in the field. In your Battle-Phase, you can select one monster in your opponent control, that monster loses 1000 Attack points, if it becomes 0; destroy that monster. If this card is send to the graveyard result of an effect; destroy one monster in the field. Extra Deck 1 "Poisonous" tuner monster + 1 or more non-tuner "Poisonous" monsters When this card is synchro summoned, you can destroy one monster in your opponent control and send it to the graveyard. Once Per turn, you can sacrifice one "Poisonous" monster in your control, then the attack points of your opponent's monsters is decreased by 100 X "Poisonous" monster level. If this card is send to the graveyard result of an effect; destroy all the non-poisonous monsters in the field. Spell and Traps As long this card remains face up in your control, all the non-poisonous monsters attack and defense’s points is decreased by 200 points. If a Poisonous monster is sent to the graveyard result of an effect, you can draw one card from your deck. You can sacrifice one "Poisonous" monster in your control, and then the attack and defense points of your opponent’s monsters are decreased by 200 points. If "Posaldius, The Immortal Poisonous Lord" is in your control; destroy this card. This card can only be activated if your opponent has monsters more then you. You can special summon one "poisonous" monster from your hand in defense position; Destroy it in the next Turn. Remove some cards from your graveyard (max. 5), and then select one monster in your opponent control; the attack points of the selected monster are decreased by 200 X the number of the cards that you remove from your graveyard. As long this card is in your graveyard, all your monsters attack points are increased by 200 points. This card cannot be equipped to a non "poisonous" monster. If the monster which is equipped with this card is destroyed; your opponent loses 700 Life points. Select one "Poisonous" monster in your control; destroy that monster, and then the attack points of your monsters are increased by the attack points of the destroyed monster. Select one poisonous monster in your control and one non poisonous monster in your opponent control and equip them with this card. If one of these monsters is destroyed; destroy the other one, then this card will back to your deck. Select one monster in your opponent control and make it in your own control. Also it's treated as a "Poisonous" monster. If your Life points are going to take damage result of battle; Skip your opponent’s Battle phase. Hope U LiKE IT :3 N.B : If a an Poisonous archetype monster is send to the graveyard result of battle, you may destroy one monster in your opponent control even if it isn’t showed in tis effect. If a monster is treated as a Poisonous monster he gains the following effect: If this card is send to the graveyard result of an effect; destroy one monster in the field. Link to comment Share on other sites More sharing options...
Frankinatour69 Posted June 5, 2013 Report Share Posted June 5, 2013 You really need to improve your card writing ability, it's really annoying to read cards and noticing all those little grammar and odd mistakes. Link to comment Share on other sites More sharing options...
BatMed Posted June 5, 2013 Author Report Share Posted June 5, 2013 You really need to improve your card writing ability, it's really annoying to read cards and noticing all those little grammar and odd mistakes. Yeaah I know,, I realy try to make my OCG better :( ,, realy I do Link to comment Share on other sites More sharing options...
broshkin Posted June 6, 2013 Report Share Posted June 6, 2013 I stopped reading after the second or third card due to the near-incomprehensible card text. There are way too many spelling and grammatical errors to enable me to understand, let alone want to read your cards. If they are fixed, judging from the pictures and names, you might have a cool archetype. Keep up the effort! Link to comment Share on other sites More sharing options...
drcrisis Posted June 6, 2013 Report Share Posted June 6, 2013 The one Poisonous Science is broke AF, stealing monsters with no drawback is a nono. Also, make some true support cards. I see all these cards running around alone with no archetype attached to them, no real card or cards bringing them together other than the synchro and their names. No effects, nothin Link to comment Share on other sites More sharing options...
Darthakin Posted July 19, 2013 Report Share Posted July 19, 2013 I find people really nagging today... I like the set. period. Link to comment Share on other sites More sharing options...
BatMed Posted July 19, 2013 Author Report Share Posted July 19, 2013 I find people really nagging today... I like the set. period. THANKS,, but this set was made in the Dark Ages (when my OCG was awful XD) Link to comment Share on other sites More sharing options...
Darthakin Posted July 19, 2013 Report Share Posted July 19, 2013 Still. I find it a good set. Link to comment Share on other sites More sharing options...
Amanea Posted July 19, 2013 Report Share Posted July 19, 2013 So uh, what's the win condition? They don't cooperate. And Poisonous Science is hilariously broken. I saw that many of your monsters destroy other monsters when they are destroyed by card effects, and similarly to Archfiends, I was expecting to find an equal number of effects that destroy your own monsters. But I didn't. Also, the OCG is nonexistent. I think my favorite is, "Destroy all the non-poisonous monsters in the field." Yeah, this needs some work. The concept is a base for something potential, so I would really like to see some elaboration. Link to comment Share on other sites More sharing options...
BatMed Posted July 19, 2013 Author Report Share Posted July 19, 2013 So uh, what's the win condition? They don't cooperate. And Poisonous Science is hilariously broken. I saw that many of your monsters destroy other monsters when they are destroyed by card effects, and similarly to Archfiends, I was expecting to find an equal number of effects that destroy your own monsters. But I didn't. Also, the OCG is nonexistent. I think my favorite is, "Destroy all the non-poisonous monsters in the field." Yeah, this needs some work. The concept is a base for something potential, so I would really like to see some elaboration. When I did this card my OCG was really bad,, by the way,, "Curse of Poisonous Immortality" and "The Immortal poisonous Lord" destroys poisonous monsters by their effectsStill. I find it a good set. ooh stop it you :3 Link to comment Share on other sites More sharing options...
Darthakin Posted July 19, 2013 Report Share Posted July 19, 2013 Now that the niceness is settled, mind checking out my set too? Link to comment Share on other sites More sharing options...
BatMed Posted July 19, 2013 Author Report Share Posted July 19, 2013 Now that the niceness is settled, mind checking out my set too? LooooL ,, sure XD Link to comment Share on other sites More sharing options...
Darthakin Posted July 19, 2013 Report Share Posted July 19, 2013 Good. Very good. 3:3 Link to comment Share on other sites More sharing options...
Amanea Posted July 19, 2013 Report Share Posted July 19, 2013 When I did this card my OCG was really bad,, by the way,, "Curse of Poisonous Immortality" and "The Immortal poisonous Lord" destroys poisonous monsters by their effects There's no one stopping you from fixing the OCG. And I was referring to the hilarious wording of "poisonous monsters". Because there is definitely an official guidebook listing which monsters are poisonous and which ones aren't. Link to comment Share on other sites More sharing options...
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