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My most innovative set ever: Reptiles


drcrisis

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Enjoy the cards. Post comments and reviews. Also find some good combos!

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Amazing existing support

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Combos:

Deckthinner - 1 Field Spell & terraforming or another field spell. Activate field spell, then get the other field spell on the field, and shuffle the old one back into the deck to draw another card. Fast thin combo.

 

Monster Reincarnation -  1 "Elder Horror" in grave, 1 "Elder Horror" in hand, 1 Reincarnation. Simply use the elder horror effect then reincarnate it back to use the effect again

 

Evil Dragon Ananta - (Turbo AF!) - 1 "Lair of the Elder Horrors" in grave, 1+ "Elder Horror" in hand, Evil Dragon Ananta - Discard the Elder Horrors for their effects, then banish them off for Ananta, leaving you able to use their effects again and giving you a powerful boss monster while their monsters, backrow, and hand are depleted. Win condition much?

 

King of the Feral Imps - Nuff said

 

Why the deck is good:

 

- Has reusable outs

 

- Has great thinning

 

- Doesnt need to normal summon

 

- Outs to many cards

 

- Always in control with a good hand

 

- Can use rabbit

 

Why it is balanced:

 

- Cannot banish

 

- Mind drain OP

 

- Necrovalley OP

 

- Macro/Dfis Sorta OP (not really IMO, could be maindecked for some sort of turbo build, as long as you can get 1 field spell or something in grave)

 

- Low ATK monsters create hard win conditions. It may blow up your field and hand, but could never OTK or even do much more than 3000 damage a turn.

 

 

 

 

 

Tell me your ideas! Im gunna list more support cards as suggested. Thanks!

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Just reading the first two cards, this doesn't belong in RC. Such a large attack boost in addition to a walking mini-Avarice is not okay. The attack boost, in and of itself, is too large before you consider the second, even more badly designed half.

The second card is a once per duel board nuke that banishes everything... For returning 2 monsters n your grave to your deck and discarding itself? Absolutely not. To start, Once Per Duel effects are a stupid design choice that says "Hurrr imma be broken but its okay because I'm only once per duel".

Then theres the entirety of the design of these cards. It feels like Bujin with the actual limiting factors totally removed and replaced with laughable conditions and lower stats. Not to mention you made a card whose attacks on the hand are laughably easy.

You also call the fact that Alien Shocktrooper is a Reptile support for them. Um... No, it's not. Do you get what support means? Rabbit adds nothing to them in any way and it's a stretch to say that they do. King of the Feral Imps is support, yes, but these have absolutely no connection to reptiles being BEING reptiles. That's like saying that Evilswarm Heliotrope is Rock Stun support.

Calling Ananta good support is a stretch, considering it reeks of being a dead draw.

The only possible defense to these designs is that you have to get one of them in the grave from the start, but considering that Snake Rain, Lavalval Chain, and Foolish Burial exist, I doubt that'll be too much trouble. Not to mention drawing any of the level 4s plus Kagetokage means you're pretty set up the whole game.

Also, calling Monster Reincarnation "good support" here made me laugh. YAY, I CAN -1 MYSELF TO REUSE A +0!

Not to mention you seriously said "COUNTERS EXIST MY DESIGN AND BALANCE ARE FINE", which seems to me like you don't even out thoughts into the actual design, just make them then grasp for reasons your designs aren't awful.

Finally, if you post in realistic cards, you must post the effects of your cards separately.

Moved to AoC.

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Just reading the first two cards, this doesn't belong in RC. Such a large attack boost in addition to a walking mini-Avarice is not okay. The attack boost, in and of itself, is too large before you consider the second, even more badly designed half.

The second card is a once per duel board nuke that banishes everything... For returning 2 monsters n your grave to your deck and discarding itself? Absolutely not. To start, Once Per Duel effects are a stupid design choice that says "Hurrr imma be broken but its okay because I'm only once per duel".

Then theres the entirety of the design of these cards. It feels like Bujin with the actual limiting factors totally removed and replaced with laughable conditions and lower stats. Not to mention you made a card whose attacks on the hand are laughably easy.

You also call the fact that Alien Shocktrooper is a Reptile support for them. Um... No, it's not. Do you get what support means? Rabbit adds nothing to them in any way and it's a stretch to say that they do. King of the Feral Imps is support, yes, but these have absolutely no connection to reptiles being BEING reptiles. That's like saying that Evilswarm Heliotrope is Rock Stun support.

Calling Ananta good support is a stretch, considering it reeks of being a dead draw.

The only possible defense to these designs is that you have to get one of them in the grave from the start, but considering that Snake Rain, Lavalval Chain, and Foolish Burial exist, I doubt that'll be too much trouble. Not to mention drawing any of the level 4s plus Kagetokage means you're pretty set up the whole game.

Also, calling Monster Reincarnation "good support" here made me laugh. YAY, I CAN -1 MYSELF TO REUSE A +0!

Not to mention you seriously said "COUNTERS EXIST MY DESIGN AND BALANCE ARE FINE", which seems to me like you don't even out thoughts into the actual design, just make them then grasp for reasons your designs aren't awful.

Finally, if you post in realistic cards, you must post the effects of your cards separately.

Moved to AoC.

Your opinions are really flawed. First off, the attack boost can be lowered. Thank you. But the deck runs off of not having any other copies of a certain card in the graveyard. Which brings me to my next point.

 

Its very difficult to even draw the "god of the Elder Horror" And when you do, you have to have 2 elder horror monsters in your graveyard. MONSTERS, not cards. So that means the field spell loop will not work. It takes awhile for you to get the grave ready for him, and it is all cards on the field, so it can run you at a risk. Once per duel makes it a good win condition which the deck has none of.

 

These are somewhat similar to Bujin, but they DO have limiting factors. Did you bother to read what most of the cards have? Their effects cannot be activated if another one is in the graveyard, and there must be an Elder Horror card in your graveyard to activate them in the first place. There are limits, a lot of them. The card that discards to discard is simply a +0 control. Thats all the deck is. +0 control. Im pretty sure there are many decks that are equal if not greater than that power already.

 

I always like to include cards that can be considered when looking at effects. I just like to match high-atk reptiles with rabbit for king of the feral imps. Also, ananta is a crazy good card in decks that can run it, and this deck is very very good in combination with it. How is it a dead-draw when it frees up your graveyard for free and is a good boss monster?

 

Snake rain is absolutely TERRIBLE in the deck. You waste all of your resourses just to get a card in your graveyard. -1 and there are only a total of 5 monsters in the archetype you can target with it, theres honestly no point in using it when you only need 1 elder horror card.

 

Monster Reincarnation lets you re-use your control, I dont think it matters too much if you go -1 when you have answers to any of your opponents cards, hand or field, or in battle.

 

The design is honestly fine and if you're so worried about terrible design then why don't you go complain about teir 1 decks today? This wouldnt even compare to their calibur.

I like to include good cards against the deck because it gives opprotunity to think about what you mean when you say the set is broken or whatnot, when in reality it is slow starting, must-have setup deck, vulnerable to popular sidedeck cards, fairly weak monsters, and runs off a field spell.

 

Think before you type please. Consider all I've said, reposting in card sets.



Also, I dont mean to be a douche. I listened to your advice as well. Maybe if admins would just give helpful thoughts instead of bashing the cards and taking it away from other people's opinions, it'd be a lot better place for people trying to make cards and share opinions.

 

Fixed anything with the formatting aswell. Gave card effects and gave any reasoning for my thoughts above^

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Your opinions are really flawed. First off, the attack boost can be lowered. Thank you. But the deck runs off of not having any other copies of a certain card in the graveyard. Which brings me to my next point.

This changes that it's a mini-avarice once per turn how?
 

Its very difficult to even draw the "god of the Elder Horror" And when you do, you have to have 2 elder horror monsters in your graveyard. MONSTERS, not cards. So that means the field spell loop will not work. It takes awhile for you to get the grave ready for him, and it is all cards on the field, so it can run you at a risk. Once per duel makes it a good win condition which the deck has none of.

No it isn't. King of the Feral Imps can search any level reptile from the deck. And even if it was 4 or lower, a once per duel nuke the field isn't good design in the slightest. I never even implied there was a loop with the Field Spell. It takes 1 King of the Feral Imp and Foolish Burial/Snake Rain to prep for him, and while you think it's bad here, it might not actually be. I'm not saying it's the best, but it exists.

These are somewhat similar to Bujin, but they DO have limiting factors. Did you bother to read what most of the cards have? Their effects cannot be activated if another one is in the graveyard, and there must be an Elder Horror card in your graveyard to activate them in the first place. There are limits, a lot of them. The card that discards to discard is simply a +0 control. Thats all the deck is. +0 control. Im pretty sure there are many decks that are equal if not greater than that power already.

I read it. And the condition of having a certain dark monster in the grave/not another copy is laughable. I mean, it's for DARK. An Attribute that has no trouble controlling the Graveyard at all. The fact that it's free +0 removal, one of which attacks the hand, doesn't mean it's balanced when you can easily
 

I always like to include cards that can be considered when looking at effects. I just like to match high-atk reptiles with rabbit for king of the feral imps. Also, ananta is a crazy good card in decks that can run it, and this deck is very very good in combination with it. How is it a dead-draw when it frees up your graveyard for free and is a good boss monster?

There are better ways to make King than stuffing Rabbit somewhere it doesn't belong.

Ananta is not a "crazy good card". It's a decent card. That's it. It's a potential dead draw because you have to be set up in the first place (Which you claim is difficult to do) and if you control any Reptiles you do't wanna summon it.

 
Snake rain is absolutely TERRIBLE in the deck. You waste all of your resourses just to get a card in your graveyard. -1 and there are only a total of 5 monsters in the archetype you can target with it, theres honestly no point in using it when you only need 1 elder horror card.

First off, it's a -2.

Secondly, you pay 2 cards to mill 4. I don't see what's so bad when this deck obviously wouldn't be run in and of itself, ever. It's a support archetype, not a core archetype, by the very design. You could mix it with other reptiles and then Snake Rain wouldn't be totally useless. Is it probably bad now? Yeah, but the fact that it's there exists.
 

Monster Reincarnation lets you re-use your control, I dont think it matters too much if you go -1 when you have answers to any of your opponents cards, hand or field, or in battle.
Have you read Dark Eruption?

The design is honestly fine and if you're so worried about terrible design then why don't you go complain about teir 1 decks today? This wouldnt even compare to their calibur.

"the Meta is broken so let me make what I want"

This is an awful mentality. If you want to make cards with this mindset, make cards in AoC alone, because the existence of bad design does not excuse YOU badly designing cards.

I like to include good cards against the deck because it gives opprotunity to think about what you mean when you say the set is broken or whatnot, when in reality it is slow starting, must-have setup deck, vulnerable to popular sidedeck cards, fairly weak monsters, and runs off a field spell.

Counters =/= Balance or well designed

I never said it was broken. In fact, it's probably total shit right now. But the design is awful beyond all reason, and design and balance are not completely connected.
 

Think before you type please. Consider all I've said, reposting in card sets.

Hahano. If you post it there, it's getting locked.

Also, I dont mean to be a douche. I listened to your advice as well. Maybe if admins would just give helpful thoughts instead of bashing the cards and taking it away from other people's opinions, it'd be a lot better place for people trying to make cards and share opinions.
 
Fixed anything with the formatting aswell. Gave card effects and gave any reasoning for my thoughts above^

Maybe if you didn't make badly designed cards that could be ripped apart and detailed as to why they're badly designed they wouldn't be "Bashed". Negative criticism is just as important as positive criticism.


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