Wjohnson1 Posted June 6, 2013 Report Share Posted June 6, 2013 Here is the Light Edition of the card 'Dark Magician' [attachment=37916:createcard (2).jpg] Criticize, Comment and post your opinions and thoughts Link to comment Share on other sites More sharing options...
Zazubat Posted June 6, 2013 Report Share Posted June 6, 2013 A nomi that requires a 2 Tribute monster. Why would you not just run Blue-Eyes instead of this? It's pure crap, it got nothing else to it, no other effects, it's not worth anything at all. Give it a proper effect, otherwise, just no. Link to comment Share on other sites More sharing options...
Wjohnson1 Posted June 6, 2013 Author Report Share Posted June 6, 2013 Alright i will add an extra effect onto it Modified the card a little Link to comment Share on other sites More sharing options...
Zazubat Posted June 6, 2013 Report Share Posted June 6, 2013 Well, not really what I meant. While it is nice that it's basically imune to traps on the Summon, that doesn't mean that I would want to Summon it. Make it stronger. It deserves more than what it requires to get out. But also don't make it too overpowered either. Find a balance. Link to comment Share on other sites More sharing options...
Wjohnson1 Posted June 6, 2013 Author Report Share Posted June 6, 2013 Alright thanks for the feedback Link to comment Share on other sites More sharing options...
Zazubat Posted June 6, 2013 Report Share Posted June 6, 2013 Alright thanks for the feedback np, that's what I'm here for. And to make bad jokes. Link to comment Share on other sites More sharing options...
Wjohnson1 Posted June 6, 2013 Author Report Share Posted June 6, 2013 Edited the ATK AND DEF Link to comment Share on other sites More sharing options...
Zazubat Posted June 6, 2013 Report Share Posted June 6, 2013 Edited the ATK AND DEF Well, I did say effect. ATK and DEF stats arn't really important, as this already runs over much stuff, so that really isn't all that important. If you gave it a clause like this one, it could become a nice beater that can't die too easily: "If this card would be destroyed by your opponent's card (either battle or by a card effect), you can banish 1 "Dark Magician" card or "Light Magician" in your Graveyard instead." Link to comment Share on other sites More sharing options...
PrimeAceJohn Posted June 6, 2013 Report Share Posted June 6, 2013 I would never see this in a Deck at all. Dark Magician doesn't have enough support to start with. The meta hates tributing so tributing to summon Dark Magician then tributing Dark Magician just makes this card stupid + it's effect is not even significant what so ever. OCG isn't correct. Got the image from here (but I'm sure it wasn't intentional): http://yugioh.wikia.com/wiki/Arcanite_Magician My fixes to card: ATK/ 2500 DEF/ 2100 You can Special Summon this card, (from your hand), by banishing 1 "Dark Magician" from your hand or Graveyard. During the turn this card was Special Summoned: Negate the effects of all your opponent's Spell and Trap card. Any battle damage this card inflicts the turn it was summoned is halved. Link to comment Share on other sites More sharing options...
Therrion Posted June 9, 2013 Report Share Posted June 9, 2013 A rip of Arcanite Magician's picture, but that is acceptable. I side with the above posts. Weaken it, make it easier to Summon, and add protection to it. With a banishing cost, the banishing to protect it balances it, for it won't have as much ammo as it would had before. I don't think it should have 2500 ATK, but 2800 seems good. So: "Cannot be Normal Summoned/Set. Banish 1 "Dark Magician" from your side of the field or your Graveyard: Special Summon this card (from your hand). Your opponent cannot activate Trap cards the turn this card is Summoned. If this card would be destroyed, you can banish 1 "Dark Magician" or "Light Magician" from your hand or Graveyard instead." 2800/2100 Link to comment Share on other sites More sharing options...
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