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New Reptiles - Elder Horrors (Control based)


drcrisis

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Enjoy the cards. Post comments and reviews. Also find some good combos!

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Lair of the Elder Horror : Field Spell : All Reptile-type monster gain 500* ATK. Once per turn: you can shuffle 1 "Elder Horror" card from your Graveyard to your Deck; Draw 1 card. *(Not updated in picture)

 

God of the Elder Horrors: Lv5 Monster: You can discard this card, then shuffle 2 other "Elder Horror" monsters from your Graveyard into your Deck: Banish all cards on the field. You can only activate the effect of "God of the Elder Horrors" once per duel.

 

Roshakii of the Elder Horrors: Lv4 Monster: You can discard this card to target 1 monster on the field: Destroy that target. You can only activate and resolve this effect of "Roshakii of the Elder Horrors" while there is an "Elder Horror" card in your graveyard. While this card is in your graveyard, you cannot activate or resolve the effects of "Roshakii of the Elder Horrors"

 

Ish'tar of the Elder Horrors: you can discard this card to target 1 Spell/Trap card on the field: Destroy it. You can only activate and resolve this effect of "Ish'tar of the Elder Horrors" while ther is an "Elder Horror" card in your graveyard. While this card is in your Graveyard, you cannot activate or resolve the effects of "Ish'tar of the Elder Horrors"

 

Hungar of the Elder Horrors: Lv4 Monster: You can discard this card; send 1 random card from your opponent's hand to the graveyard. You can only activate and resolve this effect of "Hungar of the Elder Horrors" While there is an "Elder Horror" card in your graveyard. While this card is in your graveyard, you cannot activate or resolve the effects of "Hungar of the Elder Horrors"

 

Nagasha of the Elder Horrors: Lv4 Monster: During either player's Damage Step, when a face-up "Elder Horror" monster you control battles: You can discard this card; the opponent's monster loses 800 ATK.

 

 

 

 

 

 

Amazing existing support

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Combos:

Deckthinner - 1 Field Spell & terraforming or another field spell. Activate field spell, then get the other field spell on the field, and shuffle the old one back into the deck to draw another card. Fast thin combo.

 

Monster Reincarnation -  1 "Elder Horror" in grave, 1 "Elder Horror" in hand, 1 Reincarnation. Simply use the elder horror effect then reincarnate it back to use the effect again

 

Evil Dragon Ananta - (Turbo AF!) - 1 "Lair of the Elder Horrors" in grave, 1+ "Elder Horror" in hand, Evil Dragon Ananta - Discard the Elder Horrors for their effects, then banish them off for Ananta, leaving you able to use their effects again and giving you a powerful boss monster while their monsters, backrow, and hand are depleted. Win condition much?

 

King of the Feral Imps - Nuff said

 

Snake Rain - Good, but not so good. Can give you a live God of the Elder Horrors, but that card can only be used once per duel, and you have to draw both in the same hand to make it live.

 

Why the deck is good:

 

- Has reusable outs

 

- Has great thinning

 

- Doesnt need to normal summon

 

- Outs to many cards

 

- Always in control with a good hand

 

- Can use rabbit

 

Why it is balanced:

 

- Cannot banish

 

- Mind drain OP

 

- Necrovalley OP

 

- Macro/Dfis Sorta OP (not really IMO, could be maindecked for some sort of turbo build, as long as you can get 1 field spell or something in grave)

 

- Low ATK monsters create hard win conditions. It may blow up your field and hand, but could never OTK or even do much more than 3000 damage a turn.

 

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