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Chaos Metal Sorceror (likes for replies)


jeramigamer

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"Chaos Metal Sorceror"

Level 7

Dark/Machine

Effect Monster

ATK/2600 DEF/2300

Lore: Cannot be Normal Summoned or Set. Can only be Special Summoned by banishing 1 DARK and LIGHT Monster from your graveyard while either "Metalmorph" or "Rare Metalmorph" exists in your Graveyard. Once per turn, during your Main Phase, you can banish 1 DARK or LIGHT Monster from your graveyard to banish 1 Monster your opponent controls. This card cannot attack the turn you activate this effect.

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Was there anything you had in mind when you made this card, other than "What if Metalmorph happened to Chaos Sorc?" If so, I'm not seeing it. As it stands, this is essentially Chaos Sorcerer with a tad bit more ATK and a cost for its effect. The only things that it has over the original are the extra ATK and the fact that it can hit face-down monsters, neither of which seem like enough of a reward to justify running Metalmorph or banishing extra cards just to activate its effect.

 

In order to fix this, I wouldn't recommend increasing its ATK, as the primary attraction of this card - the banishing effect - prevents this from attacking. Instead, the banishing cost should be removed, unless the whole banishing cost thing is part of something bigger, and even then, this would not really feel all that useful. The biggest reason is that it requires Metalmorph, which simply isn't that good of a card.

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