jeramigamer Posted June 10, 2013 Report Share Posted June 10, 2013 "Chaos Metal Sorceror" Level 7 Dark/Machine Effect Monster ATK/2600 DEF/2300 Lore: Cannot be Normal Summoned or Set. Can only be Special Summoned by banishing 1 DARK and LIGHT Monster from your graveyard while either "Metalmorph" or "Rare Metalmorph" exists in your Graveyard. Once per turn, during your Main Phase, you can banish 1 DARK or LIGHT Monster from your graveyard to banish 1 Monster your opponent controls. This card cannot attack the turn you activate this effect. Link to comment Share on other sites More sharing options...
AGATHODAIMON BANGTAIL COW Posted June 11, 2013 Report Share Posted June 11, 2013 Was there anything you had in mind when you made this card, other than "What if Metalmorph happened to Chaos Sorc?" If so, I'm not seeing it. As it stands, this is essentially Chaos Sorcerer with a tad bit more ATK and a cost for its effect. The only things that it has over the original are the extra ATK and the fact that it can hit face-down monsters, neither of which seem like enough of a reward to justify running Metalmorph or banishing extra cards just to activate its effect. In order to fix this, I wouldn't recommend increasing its ATK, as the primary attraction of this card - the banishing effect - prevents this from attacking. Instead, the banishing cost should be removed, unless the whole banishing cost thing is part of something bigger, and even then, this would not really feel all that useful. The biggest reason is that it requires Metalmorph, which simply isn't that good of a card. Link to comment Share on other sites More sharing options...
jeramigamer Posted June 11, 2013 Author Report Share Posted June 11, 2013 Woops , meant to include Rare Metalmorph too, since it helps machines. This is machine type Link to comment Share on other sites More sharing options...
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