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Wreckage Skeletons


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[spoiler=Monster]
Wreckage Skeleton, Frenzied Battle Ax
EARTH / Level 4
[Machine/Effect]
When this card is Normal Summoned, you can Special Summon 1 "Wreckage Skeleton" monster from your Hand. If this card declares an attack, you can Target 1 other "Wreckage Skeleton" monster you control: Destroy it, and this card gains 1000 ATK until the End Phase. If this card is destroyed by a card effect, You can Target 1 "Wreckage Skeleton" monster you control: Target monster gains 1000 ATK until the End Phase.
ATK / 1000 DEF / 0

Wreckage Skeleton, Hidden Armor
EARTH / Level 4
[Machine/Effect]
During a turn in which you Normal Summoned a "Wreckage Skeleton" monster, except "Wreckage Skeleton, Hidden Armor", you can Special Summon this card(from your Hand). If this card is destroyed by a card effect, You can Target 1 "Wreckage Skeleton" monster you control: Target gains 500 ATK until the End Phase. Then, during the End Phase of that turn, add to your Hand 1 "Wreckage Skeleton" monster from your Deck.
ATK / 0 DEF / 0

Wreckage Skeleton, Energy Field
EARTH / Level 4
[Machine/Effect]
When this card is Normal Summoned, you can Special Summon 1 "Wreckage Skeleton" monster from your Hand. If this card declares an attack, you can Target 1 other "Wreckage Skeleton" monster you control: Destroy it, and draw 1 card. If this card is destroyed by a card effect, You can Target 1 "Wreckage Skeleton" monster you control: Until the End Phase, that monster cannot be destroyed by battle or card effects.
ATK / 1000 DEF / 0

Wreckage Skeleton, Ballistic Trooper
EARTH / Level 4
[Machine/Effect]
If this card destroys an Opponent's monster as a result of battle: Special Summon 1 "Wreckage Skeleton" monster from your Deck, in Face-up Defense Position. If this card declares an attack, you can Target 1 other "Wreckage Skeleton" monster you control: Destroy it, and this card gains 500 ATK until the End Phase. If this card is destroyed by a card effect: All Face-up monsters your Opponent currently controls loose 500 ATK until your End Phase.
ATK / 1000 DEF / 0[/spoiler]
[spoiler=Spell]
Wreckage Force
Spell
Activate if you control a "Wreckage Skeleton" monster. Special Summon 1 "Wreckage Skeleton" monster(from your Deck) in Face-up Defense Position. During the End Phase of this turn, return the Summoned monster to your Deck. You can only activate 1 "Wreckage Force" per turn, and you cannot Special Summon from your Extra Deck during the turn you activated this effect.

Wreckage Buster
Spell / Quick-Play
Target 2 "Wreckage Skeleton" monsters you control. Destroy the first Target, and the second Target gains 1000 ATK until the End Phase.

Wreckage Zone
Spell / Quick-Play
Activate by paying 1000 Life Points when a "Wreckage Skeleton" monster is destroyed(either by battle or card effect). Target 1 "Wreckage Skeleton" monster in your Graveyard, and Special Summon it in Face-up Defense Position. The monster Summoned by this effect is returned to your Hand during the End Phase.[/spoiler]
[spoiler=Trap]
Wreckage Combat
Trap
Target 1 "Wreckage Skeleton" monster you control, and 1 card on the Opponent's side of the field. Destroy the Targets. Draw 1 card during the End Phase.[/spoiler]

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