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Sleeping Gemini Revisited


Gensokian

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Having found myself not truly satisfied with one of my older creations, I've decided to revamp the archetype and give it a few additions in the form of the Awakened Synchro monsters. While the main concept is the same--Gemini monsters that like to bring each other out to battle and keep themselves from being removed from the field--, it's seen a few tweaks, and some cards have had major overhauls. I'll let you all be the judge for how well they may be.

 

Monsters:

 

Sleeping Sparrow

WIND Winged-Beast/Gemini

Level 2

500/500

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
This card is treated as a Tuner Monster. Up to twice per turn: if there are no Effect Monsters in your Graveyard, you can Normal Summon a "Sleeping" Gemini Monster in addition to your Normal Summon or Set.

 

Sleeping Wizard

LIGHT Spellcaster/Gemini

Level 2

300/300

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
This card is treated as a Tuner Monster. If this card is removed from the field for the Synchro Summon of an "Awakened" Synchro Monster, select 1 of the non-tuner material monsters; Special Summon it in face-down Defense Position.

 

Sleeping Fairy

LIGHT Fairy/Gemini

Level 3

500/1500

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
This card is treated as a Tuner Monster. Once per turn: if a "Sleeping" Gemini Monster is removed from the field, you can Special Summon 1 "Sleeping" Gemini Monster from your Deck with a level lower than the removed monster.

 

Sleeping Necromancer

DARK Spellcaster/Gemini

Level 3

0/2000

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
Once, during your Main Phase, you can Special Summon 1 "Sleeping" Gemini Monster from your Graveyard, and treat it as an Effect Monster with its effects. During the End Phase you activate this effect, flip both this card and the Special Summoned monster into face-down Defense Position.

 

Sleeping Barbarian

EARTH Warrior/Gemini

Level 4

1900/0

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
If this card destroys an opponent's monster by battle, it can attack once again in a row. During a turn that a "Sleeping" Gemini monster is removed from the field, this card gains 400 ATK until your opponent's next End Phase.

 

Sleeping Bear

EARTH Beast/Gemini

Level 4

1900/300

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
Once per turn, if a "Sleeping" Gemini Monster you control would be removed from the field by an opponent's card effect, it is not. You cannot activate this effect if there is an Effect Monster in your Graveyard.

 

Sleeping Demon

DARK Fiend/Gemini

Level 4

1500/1200

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
If there are no Effect Monsters in your Graveyard: once per turn, you can halve the ATK of 1 face-up Attack Position monster your opponent controls.

 

Sleeping Knight

EARTH Warrior/Gemini

Level 4

1700/1300

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
"Sleeping" Gemini Monsters you control cannot be targeted by your opponent's card effects.

 

Sleeping Tiger

EARTH Beast/Gemini

Level 4

1600/600

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
If this card destroys an opponent's monster by battle and sends it to the Graveyard: Special Summon 1 Level 4 or lower "Sleeping" Gemini Monster from your Deck. It cannot attack this turn, and cannot be Normal Summoned until the end of your next turn.

 

Sleeping Manta

WATER Fish/Gemini

Level 5

2200/1800

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
When this card destroys a monster by battle and sends it to the Graveyard, if there are no Effect Monsters in your Graveyard, draw 1 card, and switch this card to Defense Position.

 

Sleeping Tree

EARTH Plant/Gemini

Level 6

0/2500

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
This card's original DEF becomes 3000. If a "Sleeping" Gemini Monster you control would be attacked, you can change the target to this card. Flip this card into face-down Defense Position after that battle.

 

Sleeping Angel

LIGHT Fairy/Gemini

Level 6

2500/900

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
When a "Sleeping" Gemini Monster is destroyed by battle and sent to the Graveyard: if there are no Effect Monsters in your Graveyard, you can discard 1 card to Special Summon that monster in face-up Defense Position. Banish that monster when it leaves the field.

 

Sleeping Vampire

DARK Zombie/Gemini

Level 6

2400/1000

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
If this card leaves the field by an opponent's card effect: if there are no Effect Monsters in your Graveyard, Special Summon 1 Level 6 or lower "Sleeping" Gemini Monster from your Deck or Graveyard. 

 

Sleeping Dragon

FIRE Dragon/Gemini

Level 8

3000/2000

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
"Sleeping" Gemini Monsters you control cannot be destroyed or removed from the field by your opponent's card effects, except "Sleeping Dragon." If this card is removed from the field, except when destroyed by battle: banish the top 3 cards of your opponent's Deck.

 

Playing Opossum

EARTH Beast/Tuner

Level 2

200/1000

This card can be substituted for any Synchro Monster that requires a "Sleeping" Tuner monster. If this card leaves the field for the Synchro Summon of an "Awakened" Synchro Monster, you can Special Summon 1 Level 3 or lower "Sleeping" Gemini Monster from your Deck. This card is treated as a Normal Monster while in the Graveyard.

 

Awakened Prophet

LIGHT Spellcaster/Synchro/Effect

Level 6

2400/0

1 "Sleeping" Tuner + 1 or more non-Tuner monsters
This card gains 100 ATK for every Effect Monster in your opponent's Graveyard. "Sleeping" Gemini monsters you control cannot be targeted by your opponent's effects that would remove them from the field.

 

Awakened Wolverine

EARTH Beast/Synchro/Effect

Level 7

2600/2000

1 "Sleeping" Tuner + 1 or more non-Tuner monsters
If there are no Effect Monsters in your Graveyard, and there are Effect Monsters in your opponent's Graveyard: negate the effects of your opponent's Effect Monsters that would remove cards from the field.

 

Awakened Phoenix

FIRE Winged-Beast/Synchro/Effect

Level 8

2800/1700

1 "Sleeping" Tuner + 1 or more non-Tuner monsters
When this card is successfully Synchro Summoned: Special Summon 1 "Sleeping" Gemini Monster from your Graveyard in face-up Defense Position. If there are no Effect Monsters in your Graveyard: this card can attack all of your opponent's monsters once each. This card cannot attack your opponent directly.

 

Awakened Wrath

DARK Fiend/Synchro/Effect

Level 10

3300/2600

1 "Sleeping" Tuner + 1 or more non-Tuner monsters
Must be Synchro Summoned, and cannot be Summoned in any other ways. Once per turn: you can Tribute any number of "Sleeping" Gemini monsters you control; destroy an amount of cards your opponent controls equal to the number of Tributed monsters. All monsters in your Graveyard are treated as Normal Monsters.

 

Spells:

 

Alarm Clock

Spell

Continuous

"Sleeping" Gemini Monsters you control are treated as Effect Monsters while on the field. When this card leaves the field: all "Sleeping" Gemini Monsters you control are flipped into face-down Defense Position.

 

Caffeine Boost

Spell

Equip

Equip only to a "Sleeping" Gemini Monster. The equipped monster gains 500 ATK and DEF. Treat the equipped monster as an Effect Monster with its effect(s). The equipped monster's effect(s) cannot be negated. When this card is removed from the field, banish the equipped monster.

 

Five More Minutes

Spell

Special Summon 2 Level 4 or lower "Sleeping" Gemini Monsters from your Graveyard in face-down Defense Position. They cannot be flipped face-up until the end of this turn.

 

Morning Sunlight

Spell

Field

Each time a "Sleeping" Gemini Monster is removed from the field: add 1 "Sunlight" Counter to this card. "Sleeping" Gemini Monsters gain 200 ATK for each "Sunlight" Counter on this card. Once per turn: you can remove 3 "Sunlight" Counters from this card to Special Summon 1 "Sleeping" Gemini Monster from your hand or Graveyard. If this card would be removed from the field by a card effect, remove 1 "Sunlight" Counter from this card, instead.

 

Rolled Out of Bed

Spell

Continuous

Once per turn, if your opponent controls a monster and you control no monsters: you can Special Summon 1 Level 6 or lower "Sleeping" Gemini Monster from your hand, and treat it as an Effect Monster with its effect(s).

 

Wake Up Call

Spell

Quick-Play

Tribute 1 "Sleeping" Gemini Monster you control that is treated as an Effect Monster: Special Summon 1 "Sleeping" Gemini Monster from your hand or Deck with a Level equal to or less than the Level of the Tributed monster, but with a different name. Then, you can destroy a face-up monster on the field with an ATK less than the ATK of the Special Summoned monster.

 

Wrong Side of the Bed

Spell

Quick-Play

Select 1 "Sleeping" Gemini Monster your control; it gains 900 ATK until the End Phase of this turn. If the selected monster destroys an opponent's monster by battle this turn, Special Summon 1 Level 4 or lower "Sleeping" Gemini Monster from your Deck in face-down Defense Position.

 

Traps:

 

Distracting Snores

Trap

Continuous

When a "Sleeping" Gemini monster you control battles an opponent's monster, negate any effects that activate during the Damage Step.

 

Pillow Shield

Trap

Counter

When an opponent's monster declares an attack against a "Sleeping" Normal Monster you control: negate the attack, and treat the selected monster as an Effect Monster with its effects (if any).

 

Pleasant Dreams

Trap

Continuous

"Sleeping" Normal Monsters cannot be removed from the field by card effects.

 

Well, that's all of them, in their lazy glory. You monkeys know what to do from here.

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