darkhorus Posted June 16, 2013 Report Share Posted June 16, 2013 I've been a member of this site for quite a while, playing around with the card maker a bit. However, this is one of my first posts here on the forum. This is the very first serious custom card I actually finished. I called it Semi Exodia for lack of a better name :D This card cannot be Normal Summoned or Set. This card can only be Special Summoned (from your hand) by banishing 1 "Exodia the Forbidden One", "Right Leg of the Forbidden One", "Left Leg of the Forbidden One", "Right Arm of the Forbidden One" and "Left Arm of the Forbidden One" in your Graveyard, and cannot be Special Summoned by other ways. This card's ATK and DEF are treated as INFINITY. This card is unaffected by Spell, Trap and monster effects. This card is sent to the Graveyard during the End Phase. (btw, I am in no way a newbie to the world of Yu-Gi-Oh) Constructive criticism only please :) Link to comment Share on other sites More sharing options...
Aix Posted June 16, 2013 Report Share Posted June 16, 2013 Bad design because all it does is support OTKs and Solitaire-esque playing. Link to comment Share on other sites More sharing options...
darkhorus Posted June 16, 2013 Author Report Share Posted June 16, 2013 Well the point of this card is to give the controller a 1 turn only chance at an easy instant victory/OTK, if this card succesfully manages to strike an opponent's attack position monster with its infinite ATK during that 1 turn. If not, then your 1 chance at a OTK is blown and this card goes to the graveyard during the end phase. I didn't state your opponent can't block this card's atatck(s) with trap or spell cards or monster effects, so for example a simple 'Negate Attack' would render and attack from this beast harmless. Link to comment Share on other sites More sharing options...
Zazubat Posted June 16, 2013 Report Share Posted June 16, 2013 Well the point of this card is to give the controller a 1 turn only chance at an easy instant victory/OTK, if this card succesfully manages to strike an opponent's attack position monster with its infinite ATK during that 1 turn. If not, then your 1 chance at a OTK is blown and this card goes to the graveyard during the end phase. I didn't state your opponent can't block this card's atatck(s) with trap or spell cards or monster effects, so for example a simple 'Negate Attack' would render and attack from this beast harmless. Except for the fact that Negate Attack doens't work like that. If a card is unaffected by Trap Cards, then using Negate Attack is pointless. Look at Elemental HERO Wildhearts rulings for proof. Anyway, first question, what is INFINITY exactly? How much is that? Does it mean, "If this card inflicts battle damage, you win the Duel"? Or how does that work? The card is dumb though, at least it's gone at the End Phase, but since you basically win if you get this card out without your opponent using Solemn Warning or something, then it's just dumb. Link to comment Share on other sites More sharing options...
darkhorus Posted June 16, 2013 Author Report Share Posted June 16, 2013 Except for the fact that Negate Attack doens't work like that. If a card is unaffected by Trap Cards, then using Negate Attack is pointless. This card is unaffected by trap cards, yes, but negate attack doesn't directly affect this card, it just saves the user of the negate attack from an attack. "Anyway, first question, what is INFINITY exactly? How much is that? Does it mean, "If this card inflicts battle damage, you win the Duel"?" Yes that's what it means. "The card is dumb though, at least it's gone at the End Phase, but since you basically win if you get this card out without your opponent using Solemn Warning or something, then it's just dumb." How in the hell is this constructive criticism? And, for the record, I think this card is balanced enough. The controller of this card gets a 1 turn only chance at a OTK, but if they fail then that 1 chance is blown and this card goes to the grave during the end phase. If I hadn't added that this card goes to the grave during the end phase, then it wouldn't have been balanced. It isn't like an attack from this card is unblockable, there are enough spell and trap cards that block attacks or something else that prevents the victim of this beast's attack from receiving damage. Link to comment Share on other sites More sharing options...
Zazubat Posted June 16, 2013 Report Share Posted June 16, 2013 This card is unaffected by trap cards, yes, but negate attack doesn't directly affect this card, it just saves the user of the negate attack from an attack. "Anyway, first question, what is INFINITY exactly? How much is that? Does it mean, "If this card inflicts battle damage, you win the Duel"?" Yes that's what it means. "The card is dumb though, at least it's gone at the End Phase, but since you basically win if you get this card out without your opponent using Solemn Warning or something, then it's just dumb." How in the hell is this constructive criticism? And, for the record, I think this card is balanced enough. The controller of this card gets a 1 turn only chance at a OTK, but if they fail then that 1 chance is blown and this card goes to the grave during the end phase. If I hadn't added that this card goes to the grave during the end phase, then it wouldn't have been balanced. It isn't like an attack from this card is unblockable, there are enough spell and trap cards that block attacks or something else that prevents the victim of this beast's attack from receiving damage. Did you even read the rulings I presented you? They said that Negate Attack would not stop the effect of Wildheart. The same goes for your card. No, this card is stupid, and I can't speak for other trap cards, but I have a feeling that others have it the same way as Negate Attack does. The only way to avoid it, is if your opponent happens to have a card that skips the Battle Phase. It's simply bad design to make an instant win card. Also, Trap Stun is a thing. Link to comment Share on other sites More sharing options...
Aix Posted June 16, 2013 Report Share Posted June 16, 2013 The point is the design. The design is horrible, all it's meant to do is OTK. OTKs encourage Solitaire-like playing which removes the Player-to-Player Interaction part of the game and it just becomes one player watching the other player play while being bored. OTKs also completely decide the game depending on the players' opening hands and are completely streamlined in options, making the game luck-based and completely skill-less, OTK players simply follow a memorized routine. You can also argue that OTKs are "fun", however, the "fun" part is outsmarting the game and thinking of creative ways using cards that aren't meant to loop/OTK in order to win. There is nothing cool or creative about creating an OTK deck around a card that is completely blatantly obviously meant to OTK. Also, Negate Attack does affect the monster and this thing is immune to it. Link to comment Share on other sites More sharing options...
darkhorus Posted June 16, 2013 Author Report Share Posted June 16, 2013 I was just trying to make a point, there are enough spell and trap cards that save you from an attack or from damage, though with negate attack I admit I used the wrong example. So you guys also think this strongly about the auto-win effect of Exodia The Forbidden One, Destiny Board, etc? Let me just tell you that, instead of giving me constructive criticism, you guys are mainly just being harsh and mean here. Link to comment Share on other sites More sharing options...
Aix Posted June 16, 2013 Report Share Posted June 16, 2013 Tell me, on a scale to one to ten, how much do you enjoy watching someone take 10 minutes to play Exodia? Link to comment Share on other sites More sharing options...
Zazubat Posted June 16, 2013 Report Share Posted June 16, 2013 I was just trying to make a point, there are enough spell and trap cards that save you from an attack or from damage, though with negate attack I admit I used the wrong example. So you guys also think this strongly about the auto-win effect of Exodia The Forbidden One, Destiny Board, etc? Let me just tell you that, instead of giving me constructive criticism, you guys are mainly just being harsh and mean here. Except that when you make a bad card. This is AoC, if you were in RC, you would be totaly ripped apart, but really, alternate wins, not something YCM reviewers like, so stay away from that form of support. But you see, not many people just happen to run that counter card to this. On top of that, OTK decks with this are easy as heck to make, if you look at normal Exodia, that can draw right into it with a good enough Deck, so making this is not a problem at all. Lightsworn can mill a ton of cards, so it should be easy in there as well. Link to comment Share on other sites More sharing options...
darkhorus Posted June 16, 2013 Author Report Share Posted June 16, 2013 Tell me, on a scale to one to ten, how much do you enjoy watching someone take 10 minutes to play Exodia? Who says it takes only 10 min to play? If they manage to summon and win the duel in 10 min then yay they win, but that doesn't mean if would always be so quick. Except that when you make a bad card. This is AoC, if you were in RC, you would be totaly ripped apart, but really, alternate wins, not something YCM reviewers like, so stay away from that form of support. But you see, not many people just happen to run that counter card to this. On top of that, OTK decks with this are easy as heck to make, if you look at normal Exodia, that can draw right into it with a good enough Deck, so making this is not a problem at all. Lightsworn can mill a ton of cards, so it should be easy in there as well. Expect that when you make a bad card? Excuse me? That is still no reason to be mean, harsh or rude about. You can still be polite in your reply and not use any insulting words. And, if my opponent would not be able to counter this card's attack, then that's their loss and my luck. That's the point of such an effect as this one, you get 1 chance at an OTK. If your opponent can block it then too bad chance blown and this card goes to the grave, if your opponent can't block this card then yay you win. That's the point of this effect. There are many cards in the official card game with extremely powerful effects, too. Link to comment Share on other sites More sharing options...
Aix Posted June 16, 2013 Report Share Posted June 16, 2013 Who says it takes only 10 min to play? If they manage to summon and win the duel in 10 min then yay they win, but that doesn't mean if would always be so quick. I suppose you are supposed to feel lucky when someone only takes 10 minutes and not 20? And, if my opponent would not be able to counter this card's attack, then that's their loss and my luck. That's the point of such an effect as this one, you get 1 chance at an OTK. If your opponent can block it then too bad chance blown and this card goes to the grave, if your opponent can't block this card then yay you win. That's the point of this effect. Yugioh is luck-based enough, putting in any more luck only makes it skill-less. There are many cards in the official card game with extremely powerful effects, too. Right. Because Konami are great game designers. And you haven't addressed what I have said: The point is the design. The design is horrible, all it's meant to do is OTK. OTKs encourage Solitaire-like playing which removes the Player-to-Player Interaction part of the game and it just becomes one player watching the other player play while being bored. OTKs also completely decide the game depending on the players' opening hands and are completely streamlined in options, making the game luck-based and completely skill-less, OTK players simply follow a memorized routine. You can also argue that OTKs are "fun", however, the "fun" part is outsmarting the game and thinking of creative ways using cards that aren't meant to loop/OTK in order to win. There is nothing cool or creative about creating an OTK deck around a card that is completely blatantly obviously meant to OTK. Link to comment Share on other sites More sharing options...
Zazubat Posted June 16, 2013 Report Share Posted June 16, 2013 And, if my opponent would not be able to counter this card's attack, then that's their loss and my luck. Nononononononononononnonono. Just stop dude, seriously. Link to comment Share on other sites More sharing options...
darkhorus Posted June 16, 2013 Author Report Share Posted June 16, 2013 I suppose you are supposed to feel lucky when someone only takes 10 minutes and not 20? Okay, you do have a point there. Right. Because Konami are great game designers. So they can make such powerful cards and I can't? Is that what you're saying? The point is the design. The design is horrible, all it's meant to do is OTK. OTKs encourage Solitaire-like playing which removes the Player-to-Player Interaction part of the game and it just becomes one player watching the other player play while being bored. OTKs also completely decide the game depending on the players' opening hands and are completely streamlined in options, making the game luck-based and completely skill-less, OTK players simply follow a memorized routine. You can also argue that OTKs are "fun", however, the "fun" part is outsmarting the game and thinking of creative ways using cards that aren't meant to loop/OTK in order to win. There is nothing cool or creative about creating an OTK deck around a card that is completely blatantly obviously meant to OTK. I can't say I disagree to be honest, on most of what you're saying. Quoting myself: Expect that when you make a bad card? Excuse me? That is still no reason to be mean, harsh or rude about. You can still be polite in your reply and not use any insulting words. Why do the mods even allow insulting, rude, mean, harsh, etc. behaviour towards other members? No forum I have ever been a part of puts up with that. Link to comment Share on other sites More sharing options...
Aix Posted June 16, 2013 Report Share Posted June 16, 2013 Link to comment Share on other sites More sharing options...
darkhorus Posted June 16, 2013 Author Report Share Posted June 16, 2013 Ok, point taken, card too OP. But, I still think you guys could have been less harsh and mean in your replies. Even when you don't agree with someone, you can still say so in a polite manner, instead of calling them or their work dumb or stupid or whathaveyou. Love that pic, btw :D I knew my card was OP, hence why I didn't post it in RC. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.