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Renegade got me high on Gemini Support (4/?) - - - - Gemini Support Cards {Prime-Ace John}


PrimeAceJohn

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BRIGHT IBIS

LIGHT

* * * *

[Winged Beast / Tuner]

ATK/  600   DEF/ 1200

 

While face-up on the field or in your hand: This card is treated as Gemini Monster. You can banish this card from your hand or Graveyard: Normal Summon 1 face-up Gemini Monster you control. You can only use the effect of "Bright Ibis" once per turn. This card can only be used as Synchro Material if the other Synchro Material(s) is/are Gemini 
monster(s).

 

 

 

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SUMMONING MAGE

LIGHT

* * * *

[Spellcaster / Xyz / Gemini]

ATK/ 2500   DEF/ 1900

 

2 level 4 Gemini monsters

This card is treated as a Normal  Xyz Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become a Xyz Effect Monster with this effect.
● You can detach 1 Xyz Material from this card and gain the effect of the detached monsters effect it would gain if it is Normal Summoned.
 
 
 


 
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SUMMONING DJINN
DARK
* * * * * * * *
[Spellcaster / Synchro / Gemini]
ATK/ 2500   DEF/ 1900
 


1 Tuner + 1 or more Gemini monsters
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
● Once per turn, you can shuffle 1 Gemini Monster from your hand or Graveyard into your Deck: Gain the effect of the shuffled monster it would gain if it is Normal Summoned until the End Phase, then draw 1 card. If the card you drew was a Gemini Monster you can destroy 1 Spell or Trap on the field. When this card is removed from the field: Normal Summon all other face-up Gemini monsters on your side of the field.
 
 

 

 

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INSTA-FFECT ARENA

SPELL

Field

 

When a Gemini Monster is Summoned, you can send the top cards of your Deck to the Graveyard equal to the level of the summoned monster: Normal Summoned the summoned monster. Any battle damage monsters Normal Summoned by this effect is halved the turn it was summoned. 

 

 

 

 

So you can kinda see the major thing between Mage and Djinn, the summoners from the different worlds - Synchro and Xyz. They both have to do with stealing Gemini effects.

 

Combo:

1. Have level 4 Gemini Monster on field

2. Summon Ibis

3. Sync for Djinn

4. Use Ibis eff

5. Normal Summon Djinn

6. Use Djinn eff.

 

Tell me what you think!

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Ibis

Love it, very needed Gemini Support. This card makes many plays/combos possible. I don't really like how it counts itself as a Gemini, however, downright giving the bird (eh, eh!?) to Tuned Magician. Everything else about it is fine. It would've been playable given only its graveyard/hand banishing effect, really.

 

Mage

I hated on this card before, but Ibis makes this card perfectly fine. A pretty powerful and balanced foe.

 

Djinn

I would rather go into Mage for the perma-effect gain that Mage gets from detaching, seeing how you would use two Lv. 4's anyways. However, if you didn't have any way of instantly Summoning Mage and giving him his effect (via Ibis, Double Summon, etc.) then I would go into Djinn for the sole fact Synchro Material heads straight for the grave and that is where you want Ibis.

 

Insta-Ffect

Nice name Real original, bruh. It get's the job done and is really nice Support. You really don't mind having Gemini in the Graveyard with all the revival they are capable of, so it really isn't too much of a cost unless you mill yourself into submission.

 

Nice cards. Perhaps you could head over to the 1v1 Contests, there is currently Renegade vs. Me concerning Gemini monsters if you are still "high". Voting is still open.

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Bright Ibis: Pretty good hard, definitely helps speed Geminis up some. THe last clause, about having to be only be for a Gemini Synchro monster, removes your ability to make Brutdrago, leaving only Tuned Magician or random-Tuner-tech.

 

Summoning Mage: Easy to pop out, and not horribly overpowered given the Gemini's effects. I quite like this, I wish KOnami would actually make something like this, as Geminis are my favorite and would love to see serious support for them.

 

Summoning Djinn: As Therrion said, I'd rather go for the Mage, given teh current situation of Geminis swarming is a bit hard to do, so his last effect wouldn't be of terrible help. PLus, temporary effect and all.

 

Insta-Fect Arena: THIS CARD, MAN. I can't tell you how much I enjoy the sound of this card. A chance to dump some Geminis, and on the offchance SUpervise is dumped, well hey, we have that new Dai Grepher to get it back. I jsut see many good things here, and I don't see it as being overly broke, because in a non-mill focused deck, doing such can end up being rather harsh. But it -can- work to the deck's advantage.

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Bright Ibis is a kickass card: allows geminis to pick up the pace, and also doubles as a tuner for brutdrago or summoning Djinn.  It works with Foolish, card trooper, brutdrago's first effect, and your new field spell, so it's quite combo-oriented.

 

Summoning Mage seems like either the big boss that you lather on at the end or a means to reusing a powerful effect, like Dark Valkyria's or Future Samurai's.  Either way, I like the versatility he gives.

 

Summoning Djinn is a synchro, so it automatically gets some points from me, although it seems a bit slippery slopeish.  You can potentially +3 off of his effect just for shuffling a gemini and being so lucky as to draw another one...  Yah.  Crazy, huh?  If I were you, I'd make it so that if you draw a gemini you can either pop an s/t or draw another card.

 

Insta-ffect Arena gets props for being a field spell and therefore searchable, although I feel like you're costlessy milling too many cards.  You can deck thin like a mother fucker with this.

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Bright Ibis is a kickass card: allows geminis to pick up the pace, and also doubles as a tuner for brutdrago or summoning Djinn.  It works with Foolish, card trooper, brutdrago's first effect, and your new field spell, so it's quite combo-oriented.

 

Summoning Mage seems like either the big boss that you lather on at the end or a means to reusing a powerful effect, like Dark Valkyria's or Future Samurai's.  Either way, I like the versatility he gives.

 

Summoning Djinn is a synchro, so it automatically gets some points from me, although it seems a bit slippery slopeish.  You can potentially +3 off of his effect just for shuffling a gemini and being so lucky as to draw another one...  Yah.  Crazy, huh?  If I were you, I'd make it so that if you draw a gemini you can either pop an s/t or draw another card.

 

Insta-ffect Arena gets props for being a field spell and therefore searchable, although I feel like you're costlessy milling too many cards.  You can deck thin like a mother fucker with this.

 

For Insta, yeah, it can make your deck thin but I didn't want to make Ibis into a Field and go crazy with Gemini summoning so added the milling drawback so it could get risky to activate the Gemini's eff, but, a card like Ibis is basically giving 3 free chances to summon a Gemini.

 

For Djinn, I got the idea that Djinn was i guess under powered then I think I made it too OP, so I'm going to change the eff with your reccomendation.

 

Thanks.

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