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[Single] Glitchcode Machine King


Toffee.

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Glitchcode Machine King
LIGHT / Level 6
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Machine/Effect
Cannot be Special Summoned. During your turn, you can Pay 800 Life Points: This card is unaffected by your Opponent's card effects until the End Phase of the Opponent's turn. Then, you cannot activate Spell/Trap cards during the Opponent's turn. Destroy this card during the End Phase of a turn in which this effect was not activated. If this card destroys an Opponent's monster as a result of battle: Increase the ATK and DEF of this card by 200. Then, during that turn's End Phase, Draw 1 card and switch this card to Defense Position.
ATK 2200 / DEF 2000

Just a weird idea I had.

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Underpowered. The fact is that this is a tribute monster with 2200 Atk that does not compliment its destroying effect, which also jas a drawback and gives a slow +1. Also, the wording of the immunity effect makes it only last 1 turn since he will destroy himself because you can't activate his effect during your opponent's turn.

This card has stats that don't compliment its overly restricted effects.

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Also, the wording of the immunity effect makes it only last 1 turn since he will destroy himself because you can't activate his effect during your opponent's turn.

Actually he gives full immunity to himself during your turn and the Opponent's turn. His effect just activates only during it's controller's turn.

So how about I just drop the Defense Switching thing all together?
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