BT Posted July 14, 2013 Report Share Posted July 14, 2013 [spoiler=WARNING: Cards are big] [spoiler=Squirtle] [spoiler=Effect]Each time this card destroys a monster by battle; Add 1 Evolution Counter on this card. (max. 3) During the End Phase of your turn, you can remove 3 Evolution Counters: Tribute this monster; Special Summon 1 "Wartortle" (from your hand or Deck.) When this card is Summoned: Roll a six-sided die; This card gains the following effect according to the result:• 1, 3, or 5: When this card attacks a monster with more ATK than this card; Increase this card's ATK by 300.• 2, 4, or 6: For each WATER monster in play (except this card), increase this card's ATK by 100.[/spoiler][/spoiler] [spoiler=Wartortle] [spoiler=Effect]Each time this card destroys a monster by battle; Add 1 Evolution Counter on this card. (max. 5) During the End Phase of your turn, you can remove 5 Evolution Counters: Tribute this monster; Special Summon 1 "Blastoise" (from your hand or Deck.) When this card is Summoned: Roll a six-sided die; This card gains the following effect according to the result: • 1, 3, or 5: When this card attacks a monster with more ATK than this card; Increase this card's ATK by 300. • 2, 4, or 6: For each WATER monster in play (except this card), increase this card's ATK by 150.[/spoiler][/spoiler] [spoiler=Blastoise] [spoiler=Effect]When this card declares an attack: Increase this card's ATK by 600 during the damage step; Inflict damage to your opponent equal to the ATK of the destroyed monster. This card cannot declare an attack next turn. This effect cannot be activated during your next 3 turns. When this card is Summoned: Roll a six-sided die; This card gains the following effect according to the result: • 1, 3, or 5: When this card attacks a monster with more ATK than this card; Increase this card's ATK by 400. • 2, 4, or 6: When 3 or more WATER monsters (except this card) are face-up on the field; This card's ATK is increased by 250. [/spoiler] [/spoiler] [/spoiler] EDIT: Added Wartortle and Blastoise P.S. This card is part of a Card Set I am making/remaking on DeviantART called Pokémon: The Yu-Gi-Oh! Set I might post some individual cards from there to here from time to time. [spoiler=To see the rest of the set click the picture] [/spoiler] Template made by Judαs Link to comment Share on other sites More sharing options...
pppaulius Posted July 17, 2013 Report Share Posted July 17, 2013 The cards are very underpowered, Evo counters is a mechanic I use with my Pokemon cards as well however tell me this, how is Squirtle/Wartortle supposed to get 5 counters? How is a monster with such low attack supposed to destroy not one but multiple monsters by battle and in Squirtle's case only to Summon another monster who is only slightly higher in ATK and still has to destroy 5 more monsters by battle which is really hard knowing the cheap and fast format of today. I suggest reducing the amount of counters and boosting Squirtle and Wartortle's ATK a little so that destroying by battle is actually easier or maybe adding spells that give them those counters. You can also use the trick I use and instead giving them counters for battling make them get them from something they'd specialise in, for example Wartortle decent DEF (only decent), you can give him a counter for blocking an attack and adding cards that make opponent attack a monster. This is just a suggestion, overall the quality is great, the art is amazing and the trio looks like they're associated which is important when linking monsters together. Link to comment Share on other sites More sharing options...
BT Posted July 17, 2013 Author Report Share Posted July 17, 2013 The cards are very underpowered, Evo counters is a mechanic I use with my Pokemon cards as well however tell me this, how is Squirtle/Wartortle supposed to get 5 counters? How is a monster with such low attack supposed to destroy not one but multiple monsters by battle and in Squirtle's case only to Summon another monster who is only slightly higher in ATK and still has to destroy 5 more monsters by battle which is really hard knowing the cheap and fast format of today. I suggest reducing the amount of counters and boosting Squirtle and Wartortle's ATK a little so that destroying by battle is actually easier or maybe adding spells that give them those counters. You can also use the trick I use and instead giving them counters for battling make them get them from something they'd specialise in, for example Wartortle decent DEF (only decent), you can give him a counter for blocking an attack and adding cards that make opponent attack a monster. This is just a suggestion, overall the quality is great, the art is amazing and the trio looks like they're associated which is important when linking monsters together. Thank you for your input. It is appreciated Link to comment Share on other sites More sharing options...
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