Azuh Posted August 19, 2013 Report Share Posted August 19, 2013 None of this Mosquito Ninja bullsh!t with counters and crap. Just them plain old anime ninjas and other non-released cards. THEY'RE FLIPPING MAD Ninja Grandmaster Shogun [DARK / Warrior / Effect / Level 5] When this card is Tribute Summoned by Tributing a "Ninja" monster, you can Special Summon as many "Ninja" monsters from your Deck with different names as possible, in face-down Defense Position. If this card is Flip Summoned, destroy a number of monsters your opponent controls equal to the number of face-down Defense Position monsters you control. During each End Phase, you can rearrange all face-down Defense Position monsters you control, then return them in face-down Defense Position. [ATK: 1600 / DEF: 1600] Ninja Commander Ikusa [DARK / Warrior / Effect / Level 3] FLIP: Special Summon 1 "Ninja" monster from your hand or Graveyard in face-down Defense Position. [ATK: 700 / DEF: 700] Ninja Commander Kabuki [LIGHT / Warrior / Effect / Level 3] FLIP: Special Summon 1 "Ninja" monster from your hand or Deck in face-down Defense Position. [ATK: 700 / DEF: 700] Ninja Soldier Katana [EARTH / Warrior / Effect / Level 3] FLIP: Add 1 "Ninjitsu Art" card from your Deck to your hand. [ATK: 400 / DEF: 300] Ninja Soldier Ayame [WATER / Warrior / Effect / Level 3] FLIP: Add 1 "Ninjitsu Art" card from your Graveyard to your hand. [ATK: 300 / DEF: 300] Armor Ninjitsu Art of Revival [Normal Spell] Target 1 "Ninja" monster in your Graveyard and Special Summon the target in face-up Attack Position or in face-down Defense Position. Armor Ninjitsu Art of Teleportation [Normal Spell] Flip 1 face-down monster you control into face-up Defense Position. If that monster was a "Ninja" monster, Special Summon 1 "Ninja" monster from your Deck in either face-up Attack Position or face-down Defense Position with a different name but equal Level to the selected monster. During this turn, the target and the monster Special Summoned by this effect cannot declare an attack. Ninjitsu Art of Great Kite [Equip Spell] Equip only to a "Ninja" monster. The equipped monster can attack your opponent directly. Also, the equipped monster is unaffected by your opponent's Spell Card effects and cannot be targeted for attacks, but this does not prevent your opponent from attacking you directly if it is the only monster you control. Ninjitsu Art of Smoke Ball [Normal Trap] Activate only while you control a face-up "Ninja" monster when an opponent's monster declares an attack. If you control only 1 (exactly) "Ninja" monster, this card can also be activated from your hand. Negate the attack and end the Battle Phase. During the End Phase, you can target 1 "Ninja" monster you control and shuffle it into your Deck, then you can Special Summon 1 "Ninja" monster from your Deck with a different name than the targetted card. Link to comment Share on other sites More sharing options...
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