-Doodle Posted August 27, 2013 Report Share Posted August 27, 2013 Link to comment Share on other sites More sharing options...
D.A._Sakuyamon Posted August 27, 2013 Report Share Posted August 27, 2013 Umm, how are you making Beast & Barkion? I see no EARTH tuners in there. The T.G. Engine has been working wonders for me. 2 Tenki - Gets you Warewolf 2 Warwolf - Boosts your Rank 3 plays and good Syncchro plays with Striker 2 Striker - Level 2 EARTH Warrior Tuner that can easily make both beast & Barkion in this deck 1 Rota - Your Searcher for Striker but if necessary you can use it to get Gelato as well. But your running something fairly different from my own build so you might not like this idea. EDIT: Didn't see the striker in the side cause I'm blind though I think you should be maining it. Otherwise Both Beast & Barkion are taking up space in your extra till you side it in. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted August 27, 2013 Report Share Posted August 27, 2013 Why the 2 ticket to 1 chateau ratio? 2 chateau to 1 ticket is better imo, mainly since drawing multiple chateaus doesn't suck. Also, you should try to main 2 Mews, it gives the deck a good edge against decks like Chaos or LS by allowing you to aggro on them. Striker is best mained, and you should use 2 or none at all, for consistency sake. The T.G. Engine is quite good, but eats space that can be used for traps. Also, rather than Nights, main several fiendish chains. Triple Duality seems to be very dead if drawn lategame, you might want to reconsider that. No comment for side or extra for now. Link to comment Share on other sites More sharing options...
-Doodle Posted August 29, 2013 Author Report Share Posted August 29, 2013 Umm, how are you making Beast & Barkion? I see no EARTH tuners in there. The T.G. Engine has been working wonders for me. 2 Tenki - Gets you Warewolf 2 Warwolf - Boosts your Rank 3 plays and good Syncchro plays with Striker 2 Striker - Level 2 EARTH Warrior Tuner that can easily make both beast & Barkion in this deck 1 Rota - Your Searcher for Striker but if necessary you can use it to get Gelato as well. But your running something fairly different from my own build so you might not like this idea. EDIT: Didn't see the striker in the side cause I'm blind though I think you should be maining it. Otherwise Both Beast & Barkion are taking up space in your extra till you side it in. well correct me if I'm wrong but the t.g. engine is baisically the otk build and this is far from it. the strikers are here so I can summon beast\barkion against certein decks, with an added plus of sending a madolche and itself to the garveyard for hoot and probably tiara. Why the 2 ticket to 1 chateau ratio? 2 chateau to 1 ticket is better imo, mainly since drawing multiple chateaus doesn't suck. Also, you should try to main 2 Mews, it gives the deck a good edge against decks like Chaos or LS by allowing you to aggro on them. Striker is best mained, and you should use 2 or none at all, for consistency sake. The T.G. Engine is quite good, but eats space that can be used for traps. Also, rather than Nights, main several fiendish chains. Triple Duality seems to be very dead if drawn lategame, you might want to reconsider that. No comment for side or extra for now. I swiched the cha-ticket ratio now that you said it and it was working good. although after some tests I found palooza not usefull so I replaced it with the second ticket. About striker, I forgot it was @2 now, and it was very inconsistant @1 so I did add another and have them mained now. about knights, I use it becuase it is a madolche card, which means I can search it or help with the tiara's condition (1 madolche card in grave is necessery), and not to mention it can negate alot of stuff the other negators cant (and I already have veiler so I think it is enogh). If testing show it doesnt work I will probably replace it but for now it is in. thanks for the comments, edited the OP :) (I am not sure about the crows and the sided PWWB, they are mainly there because I didnt have much ideas what to use) Link to comment Share on other sites More sharing options...
-Doodle Posted September 1, 2013 Author Report Share Posted September 1, 2013 Bump, changed the trap line up a bit and sided the striker along with RotA so I can deal with spellbook\trap heavy decks better, while being able to search better the gelato or striker in need. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted September 1, 2013 Report Share Posted September 1, 2013 Just asking, how's puddingcess fare from testing? Is she good? Link to comment Share on other sites More sharing options...
-Doodle Posted September 1, 2013 Author Report Share Posted September 1, 2013 Well, now that you mention it it does clog when I draw it. and it's usually not my first choise to summon with hoot, but it is hard to get around. Although it id a target to summon with ticket and another target for mew. I will try to pay more attention to it and see if maybe it should be sided. -- Edited the OP now, forgot to earlier when I bumped -.- Link to comment Share on other sites More sharing options...
-Doodle Posted September 12, 2013 Author Report Share Posted September 12, 2013 Bump, edited a bit- added scarecrow for more hand traps. considering to change the hand trap arrangment because I am still not so positive about it. Link to comment Share on other sites More sharing options...
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