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Machina Gadget feat. Redox

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So, I've been running Machina Gadget variants for nearly 3 years. I've always loved playing with this theme, and I thought that, once Dragon Ruler and Spellbook would be weakened, I'd be facing a glorious format where Gadgets actually had the potential to win consistently.


However, over the past few weeks it became clear to me that either the Deck became less viable this format, or I'm playing a completely wrong build in a completely wrong way. This is why I need some tips to improve my Deck. Please do not just randomly correct stuff, but explain your reasoning as to why you think I should change things.


[spoiler=Machina Gadget September 2013]


2 Yellow Gadget

2 Red Gadget

2 Green Gadget


3 Machina Gearframe

2 Machina Fortress

1 Machina Cannon


2 Tin Goldfish

2 Kagetokage

1 Masked Chameleon


2 Redox, Dragon Ruler of Boulders

2 Maxx "C"



3 Mystical Space Typhoon
2 Pot of Duality

1 Dark Hole

1 Forbidden Lance

1 Book of Moon



3 Fiendish Chain

2 Dimensional Prison

2 Mirror Force

1 Compulsory Evacuation Device

1 Solemn Warning

1 Bottomless Trap Hole

1 Torrential Tribute



1 Ally of Justice Catastor

1 Crimson Blader

1 Scrap Dragon

2 Gear Gigant X

1 King of the Feral Imps

1 Maestroke the Symphony Djinn

1 Abyss Dweller

1 Number 39: Utopia

1 Lavalval Chain

1 Photon Papilloperative

1 Gagaga Cowboy

1 Number 11: Big Eye

1 Mecha Phantom Beast Dracossack
1 Number 74: Master of Blades[/spoiler]


The premise of this Deck is relatively simple: you toolbox into Rank 4 Xyz Monsters to control the game and get rid of major threats using Fortress or the rank 7 Xyz Monsters, while maintaining hand control using the Gadgets.

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