Darkness Neosphere Posted September 21, 2013 Report Share Posted September 21, 2013 Cannot be Normal Summoned or Set. Must first be Special Summoned from your hand by Tributing 3 monsters with different Attributes. When this card is Special Summoned: Inflict damage to your opponent equal to the number of Spell/Trap Cards on the field x 500 and destroy them. Link to comment Share on other sites More sharing options...
BoricuaBeast Posted September 21, 2013 Report Share Posted September 21, 2013 Ok, 3 things: •I know you're new, but you need to post the effect of your card in text so people can see it better. •The effect is hard to get due to the major OCG (Official Card Grammar), but its horribly underpowered, despite it's stats. •Here's an OCG fix: "This card cannot be Normal Summoned or Set. This card can only be Special Summoned by tributing 5 monsters with different attributes. When this card is Special Summoned, inflict damage equal to the number of Spell/Trap cards your opponent controls x500" Okay, for starters, the summoning requirements are incredibly harsh just for a miniscule burn. I think just 3 monsters in general (not including tokens) is good enough. However, if you change it to that, reduce this thing's ATK by at least 400. Also, this monster should burn a bit more, since heavy backrow is not that common, unless it's Fire Fists. Raise it to 800 per card. Link to comment Share on other sites More sharing options...
Darkness Neosphere Posted September 21, 2013 Author Report Share Posted September 21, 2013 thanks for the response and advice. I changed it to be more balanced based upon your advise. Link to comment Share on other sites More sharing options...
Bender B. Rodríguez Posted September 22, 2013 Report Share Posted September 22, 2013 Awesome Card. Love the Robo-Warrior art style, and the huge burn effect. Link to comment Share on other sites More sharing options...
Darkness Neosphere Posted September 22, 2013 Author Report Share Posted September 22, 2013 Thanks! though im going to still give credit to Two SCOOPS of raisins for his help since im still new to card making even though ive been a member since 2009. This is going to be part of a bigger set of cards im currently working on, so expect a post by the end of the day at the latest. Link to comment Share on other sites More sharing options...
Sora1499 Posted September 22, 2013 Report Share Posted September 22, 2013 Level 12 jeezus. Level 12 is really unrealistic and makes the card look a bit... silly, but that's just a minor nitpick. I'd personally have made it level 10 or 11, but w/e. I feel like the card doesn't give you enough bang for your buck, that buck, running a deck that can consistently drop 3 different attributes and then sacrificing all of them, is really expensive. All it does is become a drop-down 38 beater that does some burn. Not really worth it with things like FF Bear, BTH, MF, and dprison running around. Now if you were to make it destroy the S/ts in addition to the burn, then you got yourself a good card on your hands. It might not be the best design, but at least the card will be usable. Link to comment Share on other sites More sharing options...
Sander Posted September 22, 2013 Report Share Posted September 22, 2013 •Here's an OCG fix: "This card cannot be Normal Summoned or Set. This card can only be Special Summoned by tributing 5 monsters with different attributes. When this card is Special Summoned, inflict damage equal to the number of Spell/Trap cards your opponent controls x500" Once again, another person who thinks they know anything about OCG, but alas, they don't. You should be aware that "This card cannot be Normal Summoned or Set. This card can only be Special Summoned by" is NOT correct OCG anymore. "This card cannot be Normal Summoned or Set. This card can only be Special Summoned by" was replaced with "Cannot be Normal Summoned or Set. Must first be Special Summoned (insert location here) by" when PSCT (Problem-Solving Card Text) came into effect. The correct OCG would be: "Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) by Tributing 3 monsters with different Attributes. When this card is Special Summoned: Inflict damage to your opponent equal to the number of Spell/Trap Cards on the field x 500." Anyways, do what Commander suggested. Yeah, it might not be the best of designs, but if you're going to keep the 3 different attribute clause to it, then it needs some decent payoff. Link to comment Share on other sites More sharing options...
Darkness Neosphere Posted September 23, 2013 Author Report Share Posted September 23, 2013 thanks for the reviews, and I have implemented the changes. (looking back 12 stars is a bit much) Link to comment Share on other sites More sharing options...
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