DragonCreator123 Posted October 28, 2013 Report Share Posted October 28, 2013 Here is a Ritual monster (my first, so there may be mistakes), and it's Ritual Spell Card: This card can only be Ritual Summoned by the effect of "Water Whirl Jutsu". If this card destroy an opponet's monster with the WATER-attribute: Send the top card of your Deck to the Graveyard, and put 1 Sea Counter on this card. When this card has 5 or more Sea Counters on it: Send it to the Graveyard and deal 2000 Battle Damage to your opponet. Activate only by paying 1000 Life Points. You can Ritual Summon "Dragon Of The Sea Depths". Hope you like it! :D Link to comment Share on other sites More sharing options...
Trebuchet MS Posted October 28, 2013 Report Share Posted October 28, 2013 The Ritual Spell is rather nonstandard, and its activation timing is awkward for a Ritual Spell, since those Spells have largely the same activation timing as a Normal Spell (Speed 1). Fitting a condition of "when a WATER monster you control is destroyed" can't be done on a Spell like that. Link to comment Share on other sites More sharing options...
DragonCreator123 Posted October 28, 2013 Author Report Share Posted October 28, 2013 Thanks for the review, fixing. Link to comment Share on other sites More sharing options...
death00 Posted October 29, 2013 Report Share Posted October 29, 2013 Spell should be "Tribute (a) monster (s) whose level (s) equal nine." monster: This card can only be Ritual Summoned by the Tribute of monster (s) whose level (s) equal nine and the effect of " Water Whirl Jutsu" spell card should be a ritual card not quick spell Link to comment Share on other sites More sharing options...
Trebuchet MS Posted November 3, 2013 Report Share Posted November 3, 2013 Right then, let's work on this. [spoiler Dragon of the Sea Depths]This card You can only be Ritual Summoned by the effect of this card with "Water Whirl Jutsu". If this card destroys a an opponet's monster with the WATER-attribute monster by battle: Send the top card of your Deck to the Graveyard; and put Place 1 Sea Counter on this card. When this card has 5 or more Sea Counters on it: You can send it to the Graveyard; inflict and deal 2000 Battle damage to your opponent.[/spoiler] As with your first Xyz monster, battle damage is never inflicted outside of attacks or effects that affect attacks. [spoiler Water Whirl Jutsu](Ritual Spell) Activate only by paying Pay 1000 Life Points; You can this card is used to Ritual Summon "Dragon Of The Sea Depths". You must also Tribute monsters from your hand or field whose total Levels equal 9 or more.[/spoiler] You might want to get rid of the LP cost - Tributing monsters for Rituals is often a big enough cost on its own, unless you're adding additional effects to the Ritual Spell. Link to comment Share on other sites More sharing options...
pedro_mendes Posted November 6, 2013 Report Share Posted November 6, 2013 It's also worth noting that a Ritual Spell Card, Gishki Photomirror, only requires a LP cost to Ritual Summon, and no monsters as a Tribute. So maybe that was the OP's original intention? Link to comment Share on other sites More sharing options...
Trebuchet MS Posted November 6, 2013 Report Share Posted November 6, 2013 It's also worth noting that a Ritual Spell Card, Gishki Photomirror, only requires a LP cost to Ritual Summon, and no monsters as a Tribute. So maybe that was the OP's original intention?Ah, then, Water Whirl Jutsu would look like: [spoiler Water Whirl Jutsu](Ritual Spell)Activate only by paying 1000 Life Points. You can This card is used to Ritual Summon "Dragon Of The Sea Depths". You must also pay 1000 Life Points.[/spoiler]And this makes it a particularly convenient Ritual monster. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.