HugPhoenix Posted November 13, 2013 Report Share Posted November 13, 2013 [spoiler=lore]A DARK Fairy-type monster equipped with this card gains 500 ATK and can attack twice per battle phase. Any other monster this card is equipped to loses 500 ATK, its effects are negated, and it cannot be tributed or be used as material. During the End Phase of a turn that this card is sent to the graveyard: You can banish 1 DARK Fairy-type monster from your Graveyard and equip it to a face-up monster.[/spoiler] Link to comment Share on other sites More sharing options...
death00 Posted November 13, 2013 Report Share Posted November 13, 2013 used to Fusion Summon, Synchro Summon,or Xyz Summon saying "material" could mean anything Link to comment Share on other sites More sharing options...
Sander Posted November 13, 2013 Report Share Posted November 13, 2013 used to Fusion Summon, Synchro Summon,or Xyz Summon saying "material" could mean anything ...it's not so damn hard to figure out what OP meant as "material". It's supposed to cover all of them. It's not the correct OCG term, sure, but it should have been obvious. Also don't bother commenting if you're only going to mention some tiny tidbit about the OCG and leave it at that. It's not helpful in the long run. I'm not too sure about this cards balance, given on how it's almost a complete knockoff of Fiendish Chain, with a pinch of a different effect added to it, except it prevents your opponent from using it as material for anything. That's what makes the card iffy on its balance. No one card should have that many effects that make your opponent suffer for no cost whatsoever. Link to comment Share on other sites More sharing options...
death00 Posted November 14, 2013 Report Share Posted November 14, 2013 okay,but to those who are new to the game or who haven't played in awhile materials are just fusion or xyz related Link to comment Share on other sites More sharing options...
HugPhoenix Posted November 14, 2013 Author Report Share Posted November 14, 2013 Yeah, its meant to lock down a monster of the opponent's. The thing is, equips cant be used anytime during the opponent's turn, so there's some balance there. theres also of course MST in the game, and countless other ways to stop it. Link to comment Share on other sites More sharing options...
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