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*Dynamic Magi Arsulas*


JamieDeeRaw

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HI EVERYBODY!!!!! hi, right to business, I have a new card (Yep Yep) and hopefully it's worth a look,take a minute to glance at the card, then the stats. Comment and rate (helps me understand and assume my standing for development ) I take in consideration all positive criticism, so any negative talk save it for your Mom. Alright then enjoy and tell me in your honest opinion or accurate explanation of what you think. Long comments are enjoyed ^_^!

Card Name: Dynamic Magi Arsulas

Card Type: Spellcaster / Effect

Attribute: Light

Level: 5

Rarity: Common

Circulation:

ATK: 1800

DEF: 1800

Stats: When this card is changed to face-up Defense Position: All face-up Spellcaster-Type monsters you control gain 700 ATK. When this card is changed to face-down Defense Position: All face-up monsters your opponent controls loses 1000 DEF.

CARD: 6CHwz50.jpg

Inspiration: I was taking a shower, and thought about a Red headed chick that had a crush on me,and thought "Maybe she could make a good card", as a joke mind you. I blew it off and laid around watching this wierd clip one of my friends pulled up and looked over to my right, and Bam! I was hit in the face with inspiration, " Green Panties "...Dynamic, Out of nowhere, Magi-c,... Panties, Arsulas. And so began this card's creation... after I examined the magic ^_^. LIFE IS GOOD >_<!!!!!

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When this card is changed to face-up Defense Position: Any All face-up Spellcaster-Type monsters on your field increase you control gain ATK by 500 ATK pointa each time you place this card in Defense position. When this card is changed to face-down Defense Position: Any All face-up Spellcaster-Type monsters on your opponent controls field loses 300 DEF points per Turn If this card is flipped face-down to Defense position.

I'm not sure on effects that trigger when the source cards get flipped face-down. I don't think we have any monsters that do that.

 

The issue I'm seeing is that Arsulas is rather frail for a LV5. Her ATK boost effect still means that you'll need an additional turn (or another effect) to make use of it since it involves putting her into a vulnerable position. And even though your opponent can wipe her boosts by turning her face-down (again into a vulnerable position), her attempts at getting the last laugh are so pinpointed (affect Spellcasters only) and insignificant (reduces DEF) that your opponent won't bat an eye at knocking her down.

 

Maybe reduce her to Level 4 and make her DEF-reduction effect affect all monsters your opponent controls rather than just Spellcasters.

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