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Legendary Planets (very likely very OP)


Monsoon

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Hey there,

I just wanted to hear your opinion about the following cards (I don't own the artwork and if someone knows whom it belongs to, I'd be happy to put him here):

 

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Lore: This card can only be summoned by Ranking Up or it's own card effect. Once per turn, you can choose 1 Dark-Attribute Monster on the field: The choosen card counts as Xyz-Monster.

This card's XYZ-Material is unaffected by all card effects. When this card is destoyed: You can immediatly special summon it from graveyard and choose one card from your graveyard: Equip it to this card as XYZ-Material. This effect starts no chain. If this card is banished: You can choose cards up to the amount of this cards DEF on the field divided by 1000: Return the choosen cards to the hand. If this card has "The Supremacy Sun" as XYz-Material, it gains the following effect: As long as this card is face-up on the field, your opponent can't win the game through card effects and this card gains 500 ATK and DEF for every time the effect of a "Legendary Planet"-card has been activated during the duel.
 
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Lore: 3 Level 8 Monsters
Once per turn, declare 1 Monster Type: The Monster Type of this card changes to the declared one. Whenever your opponent summons a monster with the same Monster Type: Negate it's effect and attach it to this card as XYZ-Material. If this card attaches cards as Xyz-Material: This card can't attack until your next end phase. This card gains ATK equal to the ATK of all attached Monsters combined. At the end of your End Phase, you can detach 1 XYZ-Material: Gain Life Points equal to the original DEF of the detached card.
 
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Lore: This card must first be summond using "The Voice of a Legion". When this card is summoned, your opponent cannot activate card effects. You can only Ritual-Summon 1 "Legendary Planet - Neptune the Messiah" per duel. When this card is Ritual-Summoned: This card gains the effects and ATK and DEF equal to the combined ATK and DEF of the Monsters used to Ritual-Summon this card. This card cannot be tributed. This card cannot attack your opponent directly. When this card is attacked by another Monster, the other Monsters ATK become it's original ATK.
 
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Lore: 2 Divine-Attribute Monsters
Must first be special-summoned by banishing the Material from your hand ("Polymerisation is not needed"). At the end of your opponents end phase, declare 1 Monster Attribute: This cards Attribute changes to the choosen Attribute. This card is not threatened as Fiend-Type Monster. The control of this card cannot be changed. Once per turn, declare the name of one card. When the declared card is in your opponent's hand, you gain control of one card on your opponent's field and count as the owner of the card you gained control of for the rest of the duel (effects that would prevent Monsters from being affected by this cards effect are negated, except of the effect of another "Legendary Planet - Pluto the Controller"). If there is a card in the opponents hand with the same Attribute as this card, you can choose one card in your hand and one card in your opponents hand: Both players add the card of the opposing player to their hands and count as the owners of the card added to their hand.
 
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Lore: When this card is activated, resolve the chain. You can only activate this card if a card is removed from the field, you possess at least 1 banished "Legendary Planet"-card and your opponent controls one face-up spell/trap card. When this card is activated, destroy 1 face-up card your opponent controls and special summon 1 "The Supremacy Sun" from your hand or deck, ignoring the summoning conditions. At the end phase of the turn this card has been activated, you can choose up to three of your banished cards: Send them to the graveyard.
 
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Lore: This card can only be activated if you have at least 2 "Legendary Planet"-Cards with different names in your graveyard or banished. This card is used to Ritual Summon "Legendary Planet - Neptune the Messiah". You must also Tribute monsters up to the amount of "Legendary Planet"-cards who are in your graveyard or banished "Legendary Planet"-cards from your deck whose total level exceeds 12.
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Yeah, Pluto is quite hard to summon^^

I was first thinking about needing the cards on the field, but I later decided not to do so, as simply having two Divine-Attribute cards in the hand is quite a hard task.

Pluto's effect kinda made up for it in my eyes, though, as changing the owner (even if it's just for the duel), can destroy some strategies, since these cards won't return to the opponents deck or graveyard as long as the duel lasts.

 

Do you have any idea how to balance it more, as I want to maintain the core effect's, but don't want to make them insanely OP? 

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Okay, let's see how to correct this...

[spoiler Sol Ater]This card can only Must be Special Summoned by Ranking Up the effect of a "Rank-Up-Magic" card and cannot be Special Summoned by other ways except by or its own card effect. Once per turn: You can choose target 1 face-up DARK -Attribute Monster on the field: The choosen card counts that target is treated as an Xyz Monster. This card's Xyz Material is unaffected cannot be detached by all card effects. When this card is destroyed and sent to the Graveyard: You can immediatly special summon it from graveyard and choose one target 1 card from in your Graveyard: Special Summon this card from your Graveyard, then attach that target Equip it to this card as an Xyz Material. This effect starts no chain. Card effects cannot be activated in response to that effect. If this card is banished: You can choose target cards on the field up to the amount of this card's DEF on the field divided by 1000: return the choosen cards those targets to the hand. If this card has "The Supremacy Sun" as Xyz Material, it gains the following effects: As long as this card is face-up on the field,

*Your opponent cannot win the game through card effects. and

*When the effect of a "Legendary Planet" card is activated: This card gains 500 ATK and DEF for every time the effect of a "Legendary Planet"-card has been activated during the duel.[/spoiler]

Forcibly excised the "This effect does not start a Chain" because it utterly defies PSCT conformation, and unbelievably shatters power levels.

 

The little issue is that the other existing Legendary Planets don't actually have "Legendary Planet" in their name. Consider how to correct this without introducing additional rulings and stuff that would confound what this card interacts with.

 

[spoiler Jupiter the Archetype]Once per turn: You can declare 1 Monster Type; The Monster Type of this card's Type becomes changes to the declared Type one. Whenever your opponent summons a monster with the same Monster Type as this card: You can target that monster; negate its effect and attach it to this card as an Xyz Material. If you use this effect, this card attaches cards as Xyz-Material: this card cannot attack until your next End Phase. This card gains ATK equal to the combined ATK of all its Xyz Material attached Monsters combined. At the end of During your End Phase: You can detach 1 Xyz Material; if it was a Monster Card, gain Life Points equal to the its original DEF of the detached card.[/spoiler]

Remember that there are S/Ts that can become Xyz Material. Account for that.

 

[spoiler Neptune the Messiah]You can Ritual Summon this card must first be summond using with "The Voice of a Legion". When this card is Summoned, your opponent cannot activate card effects. You can only Ritual Summon 1 "Legendary Planet - Neptune the Messiah" per Duel. When this card is Ritual Summoned: This card gains the effects and ATK and DEF equal to the combined total ATK and DEF of the Monsters used to Ritual Summon this card. This card cannot be Tributed. This card cannot attack your opponent directly. When this card is targeted for an attack: ed by another Monster The other attacking monster's ATK becomes its original ATK.[/spoiler]

There are a lot of terms that you need not hyphenate. Special Summon types, for instance, like Fusion/Ritual Summons, don't need hyphens. In fact, there's a lot of common card terminology that doesn't use hyphens.

 

I'd normally put the "Ritual Summon once per Duel" condition on the Ritual Spell, but there might be more general-use Ritual cards for WATER monsters of any name. And for that sort of restriction, coupled with Voice of a Legion's strict activation condition, this is kinda underwhelming for the effort.

 

[spoiler Pluto the Controller]Must first be Special Summoned (from your Extra Deck) by banishing the above Fusion Material Monsters from your hand (You do not use "Polymerization is not needed"). At the end of During your opponent's End Phase: You can declare 1 Monster Attribute; this card's Attribute changes to the choosen becomes that Attribute. This card is not threatened treated as a Fiend-Type Monster. The Control of this card cannot be changed. Once per turn: You can target 1 card your opponent controls, except "Legendary Planet - Pluto the Controller", and declare the 1 card name of one card; your opponent reveals their hand, and if When the declared card is in your opponent's their hand, you negate all effects of that target that would prevent changing its control,  then gain control of that target, also you are considered one card on your opponent's field and count as the owner of that target the card you gained control of for the rest of the Duel (effects that would prevent Monsters from being affected by this cards effect are negated, except of the effect of another "Legendary Planet - Pluto the Controller"). Also, if there is a card in the opponent's hand with the same Attribute as this card, you can choose one card in your hand and one card in your opponents hand. Both players add the card of the opposing player to their hands and count as the owners of the card added to their hand.[/spoiler]

I'm not a fan of cards that change ownership, but since this is AoC, I think I can let that slide...

 

[spoiler Rivalry of Two Suns]When this card is activated, resolve the chain. You can only activate this card If a card is removed from leaves the field while you possess have a at least 1 banished "Legendary Planet" card and your opponent controls one a face-up Spell/Trap card: When this card is activated, destroy Target 1 face-up card your opponent controls; destroy it, and if you do, Special Summon 1 "The Supremacy Sun" from your hand or Deck, ignoring the Summoning conditions. Card effects cannot be activated in response to this cards' activation. At the End Phase of the turn this card has been activated, you can choose target up to three of your banished cards: Send them to the Graveyard.[/spoiler]

Activation condition first, then everything else.

 

[spoiler The Voice of a Legion]This card can only be activated If you have at least 2 or more "Legendary Planet" cards with different names in your Graveyard or that are banished: This card is used to Ritual Summon "Legendary Planet - Neptune the Messiah". You must also Tribute send monsters from your Deck to the Graveyard up to the amount number of "Legendary Planet" cards who are in your Graveyard or that are banished "Legendary Planet"-cards from your deck whose total Levels exceed 12.[/spoiler]

Never heard of Tributing from Deck.

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Hey there,

 

first of all, thanks for your corrections. As you could see, I'm not very good with OCG...

Secondly, about Sol Ater: The effect is meant to only work fo these "powered up" versions of the original cards, as they are harder to summon and therefore don't boost his ATK to much. However, because it was unrealistic to think that I would have multiple of these cards at the field at once, I added the "during the duel" term (however, it doesn't seem to be needed...)

About Pluto: The Problem with changing simply he controller is the following: When a card leaves the field, is returned to the Main Deck, or is detached, it is moved to the owner's handMain DeckExtra Deck or Banished Zone (depending on where the card would be sent), regardless of controller. (From http://yugioh.wikia.com/wiki/Owner)

Only being the controller doesn't help that much if your snatched card is destroyed...

About the, rest I'd like to thank you for your input (especially for telling me the stupid mistake with "tributing from the deck").

 

Greetings

VB99

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About Pluto: The Problem with changing simply he controller is the following: When a card leaves the field, is returned to the Main Deck, or is detached, it is moved to the owner's handMain DeckExtra Deck or Banished Zone (depending on where the card would be sent), regardless of controller. (From http://yugioh.wikia.com/wiki/Owner)

Only being the controller doesn't help that much if your snatched card is destroyed...

I am aware of controller vs owner. I'm fine and dandy with changing control, but not as easy with tampering of ownership.

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