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Fairy Forest 4 Card Special


JamieDeeRaw

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Name: Royal Fairy Arcangel (not Archangel )

Card Type: Monster /Normal

Attribute: Light

Level Stars: 5

Card Rarity: Rare

Circulation: 1st Edition

Type: Fairy

Description: Master of the "Fairy Forest" ,one of the three keepers of this ancient forest.

ATK: 2200

DEF: 1850

Card:
Y2l64Q9.jpg

Her Role: Anyone lost in Fairy Forest whether good or bad can be freed by her master's command.
------/-----/------

Name: Original Fairy Knight

Card Type: Monster /Normal

Attribute: Light

Level Stars: 6

Card Rarity: Super Rare

Circulation: 1st Edition

Type: Fairy

Description: Creator of the "Fairy Forest" ,one of the three keepers of this ancient forest.

ATK: 2400

DEF: 1800

Card:
eZOsKNO.jpg

Her Role: Keeps the Fairy Forest creatures at bay.

----/--------/-------/----

Name: Iron Fairy Laina

Card Type: Monster /Normal

Attribute: Light

Level Stars: 4

Card Rarity: Common

Circulation: 1st Edition

Type: Fairy

Description: One of the three keepers of the ancient forest, "Fairy Forest".

ATK: 2000

DEF: 1900

Card:
uodY2p7.jpg

Her Role: To protect the Fairy Forest tree minerals from Fairy World Destroyers.

----/-----/-----/-----

Name: Fairy Forest

Card Type: Trap

Trap/Magic Type: Counter

Card Rarity: Ultra Rare

Circulation: Special Edition

Description: When a monster you control is targeted for an attack:Target the attacking monster; destroy it. This card's effect and activation cannot be negated.

Card:
Gmvtn0B.jpg


History: This incredible forest was grown to protect Fairy City with Fairy World. No one knows when the Forest became populated with monsters from Legend, but only the 3 guardians are allowed passage to this Forest, but be warned no fairy ever enters this forest on foot... for traps that eat beast creatures are plants and strange creatures.

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OCG is wrong and your Counter Trap symbol is missing. Why are these cards in "Any Other Card" section? Theres nothing stopping it from going to "Realistic - Multiple Cards."

 

Activate this card in response to an Attack on any 1 monster on your field. Target the Attacker and destroy it. This cards effect cannot be negated.

 

When your opponent declares an attack; target that monster and destroy. Cards and effects cannot activate in response to this effect.

 

 

(P.S. People on this site looks down upon vanilla monsters, just keep that in mind.)

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Doesn't quite justify it now, seeing that you're slowly getting in line with the Realistic standards.

 

You're only compromising yourself on the possible constructive criticism you could receive. It happens a fair bit more often in the Realistic Cards section.

 

While I'm at it, might as well tweak the lore of the only card that has an effect.

 

Activate this card in response to When a monster you control is targeted for an attack: on any 1 monster on your field. Target the attacking monster; and destroy it. This card's effect and activation cannot be negated.

Which is, essentially, a nigh-unstoppable Sakuretsu that doesn't defend from direct attacks. Then again, trading the inability to defend from direct attacks for nigh-unstoppability does make it a good trade instead of a silly upgrade due to power creep.

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  • 2 weeks later...

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