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Pot of Exchange


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I agreed with TechGenusMaster, you can just have some fu***n cards like Blue-Eyes Shining or Exodia Necross in your deck and having 2 lavalval chain, then u get free + 1 (like Pot of Greed, but from opponent's deck which may better) but your opponent get 2 useless cards in hand, if u really want this card to be this way, you should add some drawback for urself

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Except you would have to be running terrible cards in order to give said terrible cards to your opponent. If you're running sh*t like BESD or Necross, then your Deck is going to suck majorly, and it takes a LOT of effort for horrible Decks to even get two Lavalval Chains onto the field (unless it's something like Heraldry Beasts who tech in horrible cards for bad inconsistent combos). And no, you're not even getting the best cards of your opponent's Deck; you're getting two random ones. Given how a lot of cards have a tendency to only help certain Decks (e.g. Grapha=Infernity General in Dragon Rulers), you would have to be lucky and draw your opponent's Veilers or other staples for this to actually be useful at all. There aren't many Decks that can manage the top of their Deck very well, and the only one that comes to mind (Shinra) do so just so they can dump them into the Graveyard for their effects.

 

As this helps your opponent as well, it is, in theory, a -1 for yourself. It is pretty reliant on your opponent just so happening to have staples or other cards you can actually use within their grasp, and the opposite being same for the top two cards of your Deck, for it to actually be worth it. Since you can't control this most of the time, this becomes very luck-based and makes both players try to remember that they have their opponent's cards (and the opponent has their cards) and that they should give them back whenever applicable (unless said player wants to be a jerk and steal the cards).

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This card would be absolutely silly in a mirror match, yet useless elsewhere.

At that point it basically becomes "Each player draws 2 cards", which opens up leads to make powerful plays, OTK, etc. Yes, your opponent gets 2 cards, but who cares when you've got your set-up already?

It doesn't branch out deck diversity, it just becomes a silly side option.

That being said, I can't condone this card.

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This card would be absolutely silly in a mirror match, yet useless elsewhere.

At that point it basically becomes "Each player draws 2 cards", which opens up leads to make powerful plays, OTK, etc. Yes, your opponent gets 2 cards, but who cares when you've got your set-up already?

It doesn't branch out deck diversity, it just becomes a silly side option.

That being said, I can't condone this card.


And people are overlooking the CARD THAT THIS IS NAMED AFTER. I mean, come on. 

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No. I meant the card Exchange. It combos with this for Who the Hell Cares.

Yes, Exchange "combos" with this, if you believe that further minusing yourself another card to grab one of your cards (while letting your opponent do the same to you) is actually worth your time and Deck space.

 

And, if you activate it again, you basically have Pot of Greed, only it's a -3 instead of a +1 since you drop three cards to give both players two. Does that sound remotely worth it?

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Yes, Exchange "combos" with this, if you believe that further minusing yourself another card to grab one of your cards (while letting your opponent do the same to you) is actually worth your time and Deck space.

 

And, if you activate it again, you basically have Pot of Greed, only it's a -3 instead of a +1 since you drop three cards to give both players two. Does that sound remotely worth it?

I was just saying. Neither sound worth it. Dumb Combo for Dumb Card.

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I thought of using this in an Exodia Deck for a second before I realized how dumb that would be.

 

Most of the abuse cases for going from 6 cards in hand to 7 require you to draw into certain cards, and if you give your opponent those cards you're screwed. So I don't see a problem.

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