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My first card ...


Unknown Duelist 2

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This guy finally has his own topic? Well, just wonder why 5000 monster need a protection from battle

FGD, Honest, Riryoku, Shrink, unwieldy combos that give monsters a ton of ATK, and to make it feel more "absolute and omnipotent."

 

As for the card, it unfairly places your opponent in a position where where getting rid of this card is nigh impossible just by getting its effect off. The only thing that makes this remotely ok is the fact that you need two Level 12 monsters to Summon. But still, its protection coupled with the absolutely crippling effect is basically victory on a plate right there, which makes it a bit iffy despite having such a difficult Summoning requirement. It basically says "If your opponent does not have Effect Veiler, Fiendish Chain, Breakthrough Skill, Compulsory Evacuation Device, Phoenix Wing Wind Blast, or Solemn Warning (maybe, since it does negate the Summon), win the duel."

 

Sure, Level 12s aren't easy to get onto the field, much less two, but there are effects that can change Levels. Perhaps as a safeguard against such tactics, perhaps you could have the requirement be "2 originally Level 12" monsters or however the correct grammar version of that be, so Level modulation combos don't reward the player in a 5k total side-wipe.

 

Also, the card's redundant last line is redundant.

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