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Candelabra Ghoul


banddude

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[spoiler=Candelabra Ghoul] nS4dnH3.jpg[/spoiler]

 

[spoiler=Card Lore] 2 level 6 monsters
Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Candle Token" (Pyro-Type/FIRE/Level 4/ATK 1000/DEF 1000). "Candle Tokens" cannot declare an attack. This card gains ATK equal to the combined ATK of all "Candle Tokens" on the field. [/spoiler]

 

I remembered the lore this time!

 

I'm thinking about making an archetype with this card and some other card (I'll eventually come up with it) as its boss monsters. It'll probably be similar to how the Mecha Phantom Beasts go.

 

 Feel free to give some constructive criticism, along with any potential OCG errors.

 

Rest of the archetype is here: http://forum.yugiohcardmaker.net/topic/310358-candle-archetype/

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For a Rank 6 XYZ that has 1000 attack, and gains 1000 attack when it uses its effect for a total of 2000 total attack providing its effect doesn't get negated somehow, this card feels kinda weak on its own, but with the archetype your suggesting... well we'll just have to see won't we.

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This card's effectiveness is entirely reliant on your other archetype cards. When you're giving us a "sneak peak" of an archetype by making a card in the Singles section like this, it needs to be a card that's good on its own while still giving us a clue on what the archetype will be like, such as Scrap Dragon or Ghostrick Alucard. Because as is, this is a 2k beater (which is outclassed by other Rank 6s who have better ATKs and effects) who can climb to 3k ATK at the speed of sloooow. Furthermore, killings its candles undoes what this card does.

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For a Rank 6 XYZ that has 1000 attack, and gains 1000 attack when it uses its effect for a total of 2000 total attack providing its effect doesn't get negated somehow, this card feels kinda weak on its own, but with the archetype your suggesting... well we'll just have to see won't we.

Originally, I was going to give it 2000 ATK, and then I realized "If I managed to get 4 tokens on the field, wouldn't it have 6000 ATK?" Yeah, I wasn't going to make it like that. Hazy Flames could make 2 of this card, giving you 2 3000 ATK monsters if your opponent just sat and stared at them.

 

But, thank you for your reply!

 

Whoops, almost double posted there.



This card's effectiveness is entirely reliant on your other archetype cards. When you're giving us a "sneak peak" of an archetype by making a card in the Singles section like this, it needs to be a card that's good on its own while still giving us a clue on what the archetype will be like, such as Scrap Dragon or Ghostrick Alucard. Because as is, this is a 2k beater (which is outclassed by other Rank 6s who have better ATKs and effects) who can climb to 3k ATK at the speed of sloooow. Furthermore, killings its candles undoes what this card does.

Hopefully the archetype to go along with this card will make the tokens a lot faster. Or at least I'm hoping that it will.

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reword

Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Candle Token" (Pyro-Type/FIRE/Level 4/ATK 1000/DEF 1000). "Candle Tokens" cannot declare an attack. This card gains ATK equal to the combined ATK of all "Candle Tokens" on the field.

 

nice card but i think that it can hardly become fundamental to achieve a win....at least raise the base atk to 1500

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reword

Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Candle Token" (Pyro-Type/FIRE/Level 4/ATK 1000/DEF 1000). "Candle Tokens" cannot declare an attack. This card gains ATK equal to the combined ATK of all "Candle Tokens" on the field.

 

nice card but i think that it can hardly become fundamental to achieve a win....at least raise the base atk to 1500

Thank you for your reply.

 

Seeing as most of the comments on this card mention its horrid ATK stat, I'll bump it up to 1500.

 

Updated the picture, and 2 members of the archetype are almost finished.

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