Faytl Posted December 30, 2013 Report Share Posted December 30, 2013 http://yugioh.wikia.com/wiki/Over_Tachyon_Unit Normal Trap Pay 500 Life Points, then target 1 "Tachyon" monster you control; activate 1 of that target's effects that is activated by detaching its own Xyz Material(s). http://yugioh.wikia.com/wiki/Tachyon_Downfall_Cannon Equip Spell Equip only to a "Tachyon" monster. It loses 500 ATK. After damage calculation, if the equipped monster attacks and has 500 or more ATK: You can halve its ATK, and if you do, it can attack once again. Noticed we didn't have a topic on these guys from the episode yesterday. Discuss. Link to comment Share on other sites More sharing options...
玄魔の王 Posted December 30, 2013 Report Share Posted December 30, 2013 Over Tachyon Unit is best served with C107 to mess up attempts at controlling a field. Downfall Cannon is terrible, and I'd much rather it had been another Number. Link to comment Share on other sites More sharing options...
Faytl Posted December 30, 2013 Author Report Share Posted December 30, 2013 Downfall Cannon really seems like it's only useful if your opponent has an empty field, since then you can get 7750 damage out of C107 and just under 4700 damage off of regular 107. Other than that, not much else. The Trap seems pretty insane with the anime effect, since the effect of C107 RESETS it. Constant field time rewind, so long as you have 500 life points to spare, and that isn't a very hefty cost. Link to comment Share on other sites More sharing options...
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