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No sir, I do not like it [Star Seraph]


Bringerofcake

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Seraphine Shimmer
Normal Spell
If you control a "Star Seraph" or "102" monster: Add 1 "Star Seraph" monster from your Deck or Graveyard to your hand. If this card is sent from your hand to the Graveyard, you can reveal 1 "Star Seraph" monster in your hand; add 1 "Star Seraph" monster with the same level as the revealed monster from your Deck to your hand.

Seraphine Star Shower
Quick-Play Spell
If you control a "102" Xyz Monster: target 1 monster your opponent controls; destroy that target, and if you do, inflict 1000 damage to your opponent.

Seraphine Soul Guard
Normal Trap
If you control a "102" Xyz monster, and your opponent declares an attack: target 1 "102" Xyz monster you control; negate the opponent's attack, and if you do, attach 2 "Star Seraph" monsters in your Graveyard to the target as Xyz material.

Star Seraph Shield
LIGHT
Thunder/Effect
4/0/2000
During either player's turn, if a "Star Seraph" monster battles: You can discard this card from your hand; "Star Seraph" monsters are not destroyed by this battle, and you do not take Battle Damage for the rest of the turn. While this card is in your Graveyard, you can banish 1 Spell Card; Special Summon this card from your Graveyard. While this card is Xyz Material to a "102" Xyz Monster, that Xyz Monster gains the following effect:
~Once per turn, this card cannot be destroyed by battle.

Star Seraph Spear
LIGHT
Fairy/Effect
4/1700/0
If this card inflicts Battle Damage; add 1 "Seraphine" Spell/Trap card from your deck to your hand. This card inflicts piercing Battle Damage. While this card is Xyz Material to a "102" Xyz Monster, that Xyz Monster gains the following effect:
~This card inflicts piercing Battle Damage.

Number C102: Holy Lightning Storm- Supreme Chalice (Star Seraph General)
LIGHT
Fairy/Xyz/Effect
R4/2500/2000
4 Level 4 LIGHT monsters
You can also Xyz Summon this card by using a "Number 102: Star Seraph Sentry" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.)
Once per turn: You can target 1 monster your opponent controls; negate its effects, also its ATK becomes 0. If this card would be destroyed, you can detach 1 Xyz Material instead. Once per turn: You can target 1 "Star Seraph" monster in your Graveyard; Banish that target, then increase this card's ATK by the ATK of the banished monster.

Number C102: Unholy Lightning - Chaos Sword (Star Seraph Felknight)
LIGHT
Fairy/Xyz/Effect
R5/2900/2400
5 Level 5 LIGHT monsters
You can also Xyz Summon this card by using a "Number C102: Fallen Star Seraph: Noble Archfiend" as Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) You can detach 2 Xyz Materials from this card; change all monsters your opponent controls to face-up Attack Position. If you do, negate their effects and their ATK becomes 0. They cannot change their battle positions until the end of your opponent's next turn. If this card has a Rank 4 "Star Seraph" monster as Xyz material, it gains the following effects:
~ If this card would leave the field, you can detach 1 Xyz Material instead. This card gains 300 ATK for each non-Xyz "Star Seraph" monster in your Graveyard. If this card attacks, your opponent cannot activate card effects until the end of the Damage Step.


I have a feeling I overcomplicated things with the inclusion of a separate Xyz and CXyz for it, but if there's a better way to make better Xyz mesh, I would really like to know.

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I really like these cards. There are combos that can be used and so far i cannot see any issues with balance. The wording seems correct so overall, nice job. May i ask though, why Fairy type monsters? I thought thunder was more fitting.

For the monsters, maybe, but the Xyz are all Fairies, and I didn't want to screw up that flavor. Thanks for the feedback though!

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