Kid Gambino Posted January 23, 2014 Report Share Posted January 23, 2014 Hey everyone, this is my first archetype set that I've submitted on the site, even though I've been experimenting with custom cards for a good while now. The deck mechanic was inspired by that of the Golgari from MtG, and provides the Plant-Type yet again with another powerful assortment of cards. Thanks for viewing over it and any criticism is welcomed criticism! Link to comment Share on other sites More sharing options...
northernbehemoth Posted January 25, 2014 Report Share Posted January 25, 2014 Very cool. Link to comment Share on other sites More sharing options...
Cofvy Posted January 26, 2014 Report Share Posted January 26, 2014 Dreadgrove Creeper seems a little broken. First off there is the 800 ATK gain. This could become VERY big Very quickly, as 2 for the summon of this card =1600 all right this seems normal but add a turn or two and you have 3 plants in your grave plus the ones used for the fusion that is 5 so the ATK is now 4000. Also you could use this with sylvans and you have a huge monster with 5000+ ATK (7 Plants) that can monster reborn its self. Also Big Dreadgrove Creeper + Dreadgrove Magus = BIG Effect damage Possibly OTK or FTK with cards out side this Archtype. To fix this I would suggest the ATK gain is reduced to 500 or below. Looking at this deck I could see it working with Lightsworn and sylvans with the previously stated Creeper beater and with Lightsworn with the sending cards from the top of the deck to the grave to boost creeper and same with Sylvan but with more pluses. Link to comment Share on other sites More sharing options...
mkdynasty Posted January 27, 2014 Report Share Posted January 27, 2014 wonderful archtype. Just make sure they're a bit more balanced and they're good (in my opinion). I hope to take on something with this archtype (if i have permission from the original creator to work on monsters with the same archtype name) Link to comment Share on other sites More sharing options...
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