Toffee. Posted January 25, 2014 Report Share Posted January 25, 2014 Amber-Core Amber ShellLIGHT / Level 2[Rock/Effect]If this card is flipped Face-up: Add to your hand 1 "Amber-" Spell/Trap card from your Deck. During your Standby Phase, if this card is in your Graveyard: You can Special Summon this card. You must control no monsters to activate and resolve this effect. You cannot Special Summon monsters during the turn you activate this effect, except "Amber-Core" monsters.ATK 600 / DEF 1300Amber-Core Amber EggLIGHT / Level 2[Rock/Effect]If this card is flipped Face-up, You can Target 1 Spell/Trap card on the field: Destroy it. During the opponent's Battle Phase, you can Special Summon this card(from your hand). If this card is Summoned in this way, this card cannot be destroyed by card effects. You can only Special Summon 1 "Amber-Core Amber Egg" this way once per turn.ATK 100 / DEF 100Amber-Core Amber JawLIGHT / Level 4[Dinosaur/Effect]If this card is Normal Summoned, you can Target 1 Level 2 "Amber-Core" monster in your Graveyard: Special Summon it. If a Level 2 "Amber-Core" monster you control is destroyed by battle, you can Special Summon this card(from your hand). If this card is Special Summoned in this way, you can Target 1 other Face-up monster on the field: It looses 800 ATK, and if it does, this card gains 500 ATK. If this card would be destroyed by a card effect, it is not. This effect can only be applied once, for as long as this card remains Face-up on the field.ATK 1600 / DEF 1400Amber-Core Amber ClawLIGHT / Level 4[Dinosaur/Effect]If this card is Normal Summoned, you can send 1 Level 2 "Amber-Core" monster from your Deck to your Graveyard. If a Level 2 "Amber-Core" monster you control is destroyed by battle, you can Special Summon this card(from your hand). If this card is Special Summoned in this way, you can add to your hand 1 Level 8 "Amber-Core" monster from your Deck. If this card would be destroyed by a card effect, it is not. This effect can only be applied once, for as long as this card remains Face-up on the field.ATK 1800 / DEF 1200Amber-Core Amber HornLIGHT / Level 4[Dinosaur/Effect]If this card is Normal Summoned, you can Special Summon 1 Level 2 "Amber-Core" monster from your hand in Face-down Defense Position. If a Level 2 "Amber-Core" monster you control is destroyed by battle, you can Special Summon this card(from your hand). If this card is Special Summoned in this way, you can Target 1 Spell/Trap card on the field: Send it to the Graveyard. Then, you can Target 1 card in your opponent's Graveyard: Banish it Face-down. If this card would be destroyed by a card effect, it is not. This effect can only be applied once, for as long as this card remains Face-up on the field.ATK 1400 / DEF 1900Amber-Core Amber WingLIGHT / Level 8[Dragon/Effect]You can Discard 1 other Level 4 or higher "Amber-Core" monster: This turn, this card can be Normal Summoned without Tributes. If a Level 4 "Amber-Core" monster you control is destroyed by battle, you can Special Summon this card(from your hand). If this card is Special Summoned by this effect, it gains the following effects: This card can attack twice per Battle Phase. If this card would be affected by your opponent's card effect, you can pay 700 Life Points: This card is unaffected by that effect. If this card destroys an opponent's monster by battle, Draw 1 card.ATK 2600 / DEF 2400Amber-Core Amber ScaleLevel 8[Dragon/Effect]You can Discard 1 other Level 4 or higher "Amber-Core" monster: This turn, this card can be Normal Summoned without Tributes. If a Level 4 "Amber-Core" monster you control is destroyed by battle, you can Special Summon this card(from your hand). If this card is Special Summoned by this effect, it gains the following effects: This card inflicts piercing damage. If this card would be affected by your opponent's card effect, you can pay 700 Life Points: This card is unaffected by that effect. If this card destroys an opponent's monster by battle, add to your hand 1 "Amber-" card from your Deck OR Target 1 "Amber-" card in your Graveyard, and if you do, add it to your hand.ATK 2700 / DEF 2200Amber-Nest CycleSpellActivate if you control no monsters. Special Summon 1 Level 2 "Amber-Core" monster from your Deck in Face-up Defense Position. You cannot Special Summon monsters during the turn you activate this card, except "Amber-Core" monsters.Flatland Amber-GroundsSpell / ContinuousNeither player can Special Summon Level 4 or higher monsters, except during the Battle Phase. Destroy this card during the End Phase of a turn in which you do not control a Face-up "Amber-Core" monster. If a Face-up "Amber-Core" monster you control would be destroyed by battle, you can send this card to the Graveyard instead.Thickened Amber-HideSpell / Quick-PlayDraw 1 card and Target 1 Level 4 "Amber-Core" monster you control: Switch it to Face-down Defense Position. Then, switch it to Face-up Attack Position. Then, it gains 300 ATK until the End Phase. You can only activate 1 "Thickened Amber-Hide" per turn.Primal Amber-SoulSpell / ContinuousFace-up "Amber-Core" monsters you control gain 200 ATK. If an "Amber-Core" monster you control destroys an opponent's monster by battle, Draw 1 card. You can only control 1 "Primal Amber-Soul".Hunting Amber-PackTrapActivate if you Special Summon a Level 8 "Amber-Core" monster by it's own effect: Special Summon 1 Level 4 "Amber-Core" monster from your Deck, in Face-up Defense Position. If this Set card is destroyed by your opponent's card, add to your hand 1 Level 4 or lower "Amber-Core" monster from your Deck.Amber-InstinctTrap / CounterIf the opponent activates the effect of a Spell/Trap card, negate the activation and effect of that card and destroy it. You must control a Level 4 or higher "Amber-Core" monster to activate and resolve this effect. You can only activate 1 "Amber-Instinct" per turn.Amber-Armor CoatingTrapEquip this card to a Face-up "Amber-Core" monster you control. It is unaffected by your opponent's monster effects. Send this card to the Graveyard during the End Phase of a turn in which it was equipped to a monster. If the equipped monster is destroyed by your opponent's attacking monster, return this card to your hand from the Graveyard. If this card is destroyed by your opponent's card effect, you can send 1 "Amber-Core" monster from your Deck to your Graveyard. Then, Draw 1 card. Link to comment Share on other sites More sharing options...
Toffee. Posted January 26, 2014 Author Report Share Posted January 26, 2014 Added stuff. Link to comment Share on other sites More sharing options...
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