Jump to content

Ancient Automaton


Airride

Recommended Posts

Ancient Automaton Stone Guardian - EARTH

******

Rock/Effect

You may Special Summon this card (From the hand) by tributing 1 monster with 2000 or more ATK. While "Ancient Scripture" is on the field: This card is unaffected by the opponent's Trap effects. 

ATK/1000 DEF/2800

 

Ancient Automaton Frozen Sculpture - WATER

******

Aqua/Effect

You may Special Summon this card (From the hand) by tributing 1 monster that has been on the field for at least 2 turns. While "Ancient Scripture" is on the field: This card is unaffected by the opponent's Spell effects.

ATK/1200 DEF/2600

 

Ancient Automaton Iron Golem - DARK

******

Machine/Effect

You may Special Summon this card (From the hand) by tributing 1 monster that has not attacked or been attacked, and has been Summoned prior to this turn. While "Ancient Scripture" is on the field: This card is unaffected by the opponent's Monster effects.

ATK/1400 DEF/2400

 

Ultimate Ancient Automaton Overgrown Deity - LIGHT

*********

Beast-Warrior/Effect

Cannot be Normal Summoned/Set. This card must be Special Summoned (From the Hand) by banishing 3 "Ancient Automaton" monsters with different names that you control, and cannot be Summoned other ways. This card is unaffected by the opponent's card effects. When this card is summoned: Place 4 Ancient Counters on this card. This card loses 400 ATK for each Ancient Counter on this card. During each Standby Phase: Remove 1 Ancient Counter from this card. While this card has no Ancient Counters on it: It may attack 2 monsters each Battle Phase.

ATK/3800 DEF/3800

 

Ancient Translator

Normal Spell

Add 1 "Ancient Scripture", "Ancient Seal", "Ancient Talisman", or "Ancient Ruins" from your deck to your hand.

 

Ancient Scripture

Continuous Spell

When this card is activated: Add 1 "Ancient Automaton" card from your deck or graveyard to your hand. When this card is sent to the graveyard: You may discard 1 card OR Banish 1 "Ancient Automaton" monster, "Ancient Seal", "Ancient Talisman, or "Ancient Ruins from your graveyard; Add this card to your hand.

 

Ancient Seal

Continuous Spell

When this card is sent to the graveyard: Special Summon 1 "Ancient Automaton" from your hand or graveyard. While "Ancient Scripture" is on the field, this card gains the following effects:

-If a Face-Up "Ancient Automaton" monster would be destroyed: You may destroy this card; it is not.

 

Ancient Ruins

Field Spell

Monsters that have been on the field for 2 or more turns cannot be destroyed by battle. While "Ancient Scripture" is on the field: this card gains the following effects.

- Ancient Automaton" monsters have their ATK and DEF switched. Remove all Ancient Counters from "Ultimate Ancient Automaton Overgrown Diety".

 

Ancient Talisman

Continuous Trap

Target 1 Monster on the field: It cannot attack, be targeted for attack or other card effects, and it gains 2000 ATK and DEF. You may destroy this card. When the Monster this card is targeting leaves the field: destroy this card. When this card is destroyed: Target 1 "Ancient Automaton" monster, "Ancient Scripture", "Ancient Seal", or "Ancient Ruins in your graveyard; add that target to your hand.

 

~Totally from pure inspiration~it isnt

Link to comment
Share on other sites

What do you mean by that?

Scripture is mainly meant to provide the deck with it's powers, though I realize that was weak with the first edit.

 

Changed some cards, changed Seal to Talisman, and added a different seal, tweaked ATK/DEF, and made Scripture more vital.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...