Arhionvar Posted February 13, 2014 Report Share Posted February 13, 2014 So I was reading Number 6: Chronomaly Atlandis, and it requires a Number Monster in your Graveyard for its effect to work. After reading it and pondering it for a little while, I started wondering how easy it actually is to get Number Monsters into the graveyard. Well, most Number Monsters aren't very good, so there isn't exactly a reason to make them. So to use the effect of Chronomaly Atlandis, you have to go out of your way. This presented an issue, because I found that a lot of cards require Number Monsters in your Graveyard to do anything, making them all "bad". Well, I made a card to fix this issue. Here it is! Send 1 Xyz Monster from your Extra Deck to the Graveyard. Well, tell me what you think. (Side note: the picture isn't the best, but I can't really find one that fits. It would kind of help if you could give me one if you had one like it.) Link to comment Share on other sites More sharing options...
Mr Dr Professor Spaz Posted February 13, 2014 Report Share Posted February 13, 2014 Yeah, your card is basically a costless version of this guy that only targets Xyz Monsters. Link to comment Share on other sites More sharing options...
Arhionvar Posted February 13, 2014 Author Report Share Posted February 13, 2014 Yeah, your card is basically a costless version of this guy that only targets Xyz Monsters. Are you implying that my card should have a cost applied to it? I know I have seen Gale Dogra before, but only in Reversal Quiz Decks which require your Life Points to be reduced. Otherwise, it isn't a good card. Link to comment Share on other sites More sharing options...
Ultradragon16 Posted February 14, 2014 Report Share Posted February 14, 2014 In all honesty I don't even like Xyz, but this would be helpful for effects like that Link to comment Share on other sites More sharing options...
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