Aix Posted February 17, 2014 Report Share Posted February 17, 2014 Really incomplete right now, but the concept's there. Basically an archetype that forces you to battle. [spoiler=BAST-EN001 - Bastion Magistrate] You can discard this card; shuffle 1 "Bastion" monster you control into the Deck and Special Summon 1 "Bastion" monster from your Deck in Attack Position. If this card battles: Change its battle position at the end of the Damage Step. While this card is in Defense Position, your opponent cannot activate Spell Cards.[/spoiler] [spoiler=BAST-EN002 - Bastion Blademaster] Other attacking "Bastion" monsters cannot be destroyed by battle. If this card battles: Change its battle position at the end of the Damage Step. While this card is in Defense Position, "Bastion" monsters cannot be destroyed by battle. You can only control 1 "Bastion Blademaster".[/spoiler] [spoiler=BAST-EN003 - Bastion Tactician] You can banish this card from your Graveyard to target 1 face-up monster; change its battle position. If this card battles: Change its battle position at the end of the Damage Step. When a monster effect is activated: You can Tribute this Defense Position card; negate that effect.[/spoiler] [spoiler=BAST-EN004 - Bastion Vanguard] You can Tribute this card; Special Summon 1 "Bastion" monster from your Deck, except "Bastion Vanguard". If this card battles: Change its battle position at the end of the Damage Step and Special Summon 1 “Bastion” monster from your hand.[/spoiler] [spoiler=BAST-EN005 - Bastion Destroyer] If this card battles: Change its battle position at the end of the Damage Step. During either player's turn: You can Tribute this Defense Position monster to target 1 card on the field; destroy it.[/spoiler] [spoiler=BAST-EN006 - Bastion Force] Target 1 “Bastion” monster you control; it gains 800 ATK, then, you can change the battle position 1 monster on the field. When a “Bastion” monster you control is destroyed: You can add this card from your Graveyard to your hand. You can only activate this effect of “Bastion Force” once per turn.[/spoiler] [spoiler=BAST-EN007 - Bastion Castle] "Bastion" monsters gain 500 ATK and DEF. Defense Position "Bastion" monsters cannot be targeted by or destroyed by card effects. When this card is destroyed: Add 1 "Bastion" monster from your Deck to your hand.[/spoiler] [spoiler=BAST-EN008 - Bastion General - Charger] 2 Level 4 Warrior-Type monsters You can detach 1 Xyz Material from this card to target 1 monster on the field; change its battle position. When this card leaves the field: Special Summon 1 Level 4 "Bastion" monster from your Graveyard in Attack Position. [/spoiler] Link to comment Share on other sites More sharing options...
Danimally Posted February 18, 2014 Report Share Posted February 18, 2014 That Bastion blademaster its op. I would fix it like this: Other attacking "Bastion" monsters cannot be destroyed by battle. if this card battles: Change its battle position at the end of the Damage Step. While this card is in Defense Position, "Bastion" monsters cannot be destroyed by battle, except this card. You can only control 1 "Bastion Blademaster". Link to comment Share on other sites More sharing options...
Akron The Void Lord Posted February 19, 2014 Report Share Posted February 19, 2014 HOW CAN YOU GET HOLD OF SUCH AWESOME PICTURES Otherwise, seems really cool, apart from Bastion Castle. +500 ATK and DEF? Along with immunity to both targeting and destruction by card effects while in Defense Position? Pretty OP to me. But i digress, i have no knowledge of the current metagame, so maybe they are appropriate. Still i'm liking this. Link to comment Share on other sites More sharing options...
David Bowie Posted February 20, 2014 Report Share Posted February 20, 2014 With all the battle position changing, it's starting to remind me of Karakuri's, just with bollocks defense. Link to comment Share on other sites More sharing options...
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