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My Reborn Blue-eyes white dragon


blueeyesmaster316

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Firstly Divine-Types don't sit well within the Realistic Cards section. Above all the card grammar errors and problem with the dual Type, the effect is certainly strange and over-powered, if you did want to still use a BEWD Deck anyway.

 

The image is quite low quality and the originality in design and concept seems lacking. I'd recommend creating original cards or cards that aid existing cards without mimicking the original too much. 

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Well, he DID say he wanted to make a bad card... xD

 

So good job. :D You should probably add "This card is unaffected by card effects." and instead of just ending the Battle Phase, you should put, "If this card is attacked, you can send to the Graveyard the top card of your Deck; this card attacks your opponent directly instead. Then, end the Battle Phase."

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This card doesn't belong in this section. Not only is Divine-Dragon a fake type, you also made it a Union monster despite it not having any of the Union monster characteristics. Also, please post the card text separately; the text is way too small to read properly. That said, the effect is blatantly overpowered; for future reference, slapping an immunity to everything onto a card that can be summoned with next to no effort probably isn't the best idea. This topic will now be moved to Any Other Cards.

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As much as it pains me to do so, I'll clean up the card lore so that everyone else can read it without needing to squint.

This card During either player's Main Phase, you can be Special Summoned this card (from your hand, Deck or Graveyard) during either player's turn by tributing and removing from play banishing 1 "Blue-Eyes White Dragon" you control on your side of the field. When this card is being Summoned, /special summoned to the field no spells/traps or monster cards and effects cannot be activated. This card Cannot be destroyed by battle. This card gains 500 ATK and DEF for every each banished "Blue-Eyes White Dragon" removed from play. Each of the following effects You can only be activated once of these eff's per turn:
*During either player's turn, when a spell/trap or monster card effect is activated that would destroy this card is activated: You can discard send the top card of your Deck to the Graveyard; negate the activation, and if you do, destroy that card instead.
*You can banish This card can atk your opponent directly by removing 1 "Blue-Eyes White Dragon" from your hand or Graveyard; this card can attack your opponent directly this turn.

Well, since you wanted this card to be deliberately bad, I can't call you out on any bad card design. Look around the Any Other Cards section. It's littered with many joke or obnoxiously overpowered cards, and they should serve a fine example of bad card design.

 

Also, people here seem to forget the protection effect is once-per-turn and can't activate if the player chooses to attack directly with it, and said effect is bypassed by non-destructive removal.

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I believe he means that he badly wants this card to be real, not that he wanted it to be really bad. :P

 

In that case...

 

blueeyesmaster, what are you thinking?! The ability to Summon it during either player's turn (especially from anywhere) really pushes this card's power into game breaker territory. Especially when your opponent can't respond to the Summon.

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