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Trader of the Lost World


themonkeyspower

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Here it is:

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Lore: This card cannot be normal summoned or set. This card can be special summoned by sending 1 spell or trap card on your side of the field to the graveyard.You can tribute 1 level 4 or higher monster on your side of the field: if you do you can add 1 trade counter on this card (max 1). During your end phase, you can remove all trade counters from this card: draw cards equal to the number of trade counters removed. Once while this card is on your side of the field on your opponent's turn if this card would be destroyed you can banish a card in your graveyard instead.

Please discuss.

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Exodia Frog FTK is now a thing. Make it once per turn or something. And make it destroy a face up Spell or Trap. That way you can't just set a Spell/Trap to summon it. Also, You can only control 1"Trader of the Lost World" or You can only use the effect of "Trader of the Lost World" once per turn.

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Exodia Frog FTK is now a thing. Make it once per turn or something. And make it destroy a face up Spell or Trap. That way you can't just set a Spell/Trap to summon it. Also, You can only control 1"Trader of the Lost World" or You can only use the effect of "Trader of the Lost World" once per turn.

 

That kills it. You're losing two cards (the Spell/Trap and the Tributed monster) to draw one card. Killing a face-up card means that you're losing something that is most likely valuable, and not worth the overall -1 this generates. You can then keep Tributing to draw more, which I think shouldn't happen. It really should have a OPT clause since you could technically draw 4 off of Scapegoat or Tribute Ronintoadin eleventy times. With that, you could remove the no-NS clause, since you're trading your NS for one card and would need to Tribute something weak (most likely itself), which results in a +0 barring extra effects that way.

 

You may want to change it to sending a Spell/Trap instead of destroying, given how many of those are now gaining extra benefits for being destroyed.

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