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come on in the WATER's fine {Aqueous Explorer of the Deep}


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XVZhZ2y.jpg

Lore:
2 Level 5 WATER monsters
As long as this card has an Xyz Material: other WATER monsters you control cannot be destroyed by battle or card effects. Once per turn: you can detatch one Xyz Material from this card, then target one Spell or Trap card and one Monster card on the field; send the targeted cards back to the owner's hand.

EDIT: fixed the OCG (thank you luckysword12)
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OCG fix:

 

Lore:
2 Level 5 WATER monsters
As long as this card has an Xyz Material: other WATER monsters you control cannot be desttoyed (by battle or card effects) destroyed by battle or card effects. Once per turn: you can remove detach one Xyz Material from this card, then and target one Spell or Trap card and one Monster card on the field; send the selected targeted cards back to the owners' hand.

 

This card isn't bad.  It seems like a nice option to a more defensive approach vs. other rank 5 WATER Xyz like Shark fortress.

The only question I have is does its first effect also affect itself?  If so apply the following change in addition to the above OCG fixes:

 

[spoiler Fix]

Lore:
2 Level 5 WATER monsters
As long as this card has an Xyz Material: other WATER monsters you control cannot be destroyed by battle or card effects.

[/spoiler]

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OCG fix:
 
This card isn't bad.  It seems like a nice option to a more defensive approach vs. other rank 5 WATER Xyz like Shark fortress.
The only question I have is does its first effect also affect itself?  If so apply the following change in addition to the above OCG fixes:
 
[spoiler Fix]



[/spoiler]


Thanks. When I was maKing this card, I thought that making it indestructible would be a little OP, so I just made it other WATER monsters. (But there is the possibility of having 2 on the field, therefore applying the effects to both. )
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