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Embodiment Dragon Archtype


Saperdodo

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You can only control 1 "Embodiment Dragon Vicious Ripper" You can destroy 1 monster you control; special summon this card from hand. When this card inflicts damage to your opponents life points: you can discard 1 card and discard 1 random card from your opponents hand.

 

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You can only control 1 "Embodiment Dragon Corvus." You can destroy 1 monster you control; special summon this card from your hand. When this card destroys your opponents monster by battle: you can discard 1 card and you can target 1 monster on the field, change it to face down position.

 

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You can only control 1 "Embodiment Dragon Serpent." You can destroy 1 monster you control; special summon this card from your hand. When this card is destroyed by battle: you can destroy 1 monster on your opponents side of the field and add; 1 Embodiment monster from your deck to hand.

 

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You can control only 1 "Embodiment Dragon Scarlet Dragon."You can destroy 2 monsters you control; Special summon this card from your hand. When this card would destroy your opponents monster by battle, you can target 1 tuner "Embodiment Monster" in your graveyard and add it to your hand, you cant normal summon or attack the turn you activate this effect.

 

Spells

 

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When a Embodiment monster you control would be destroyed by your own monsters effect: you can pay 1500 life points, and you can special summon the destroyed target, all Embodiment dragons you control gain 500 attack.

 

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When a "Embodiment" monster you control would be destroyed by battle; you can discard 1 "Embodiment monster from your hand and special summon 1 "Embodiment" monster from your hand in defense position that has the lowest attack then the destroyed "Embodiment" monster that was destroyed by your opponents monster.

 

Traps

 

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While this card is activated; You cant special summon. When you normal summon a Embodiment monster; put 1 counter on this card (Max 5). You can remove 5 counters; Destroy 2 cards on the field.

 

Synchro monsters

 

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1 Tuner + 1 or more non-Tuner monsters

You can control only 1 "Embodiment Dragon Overloaded Dragon" You can pay 1000 life points; banish 2 cards from your graveyard, and banish those many cards on either side of the field. When this card attacks a defense position monster, inflict piercing damage equal to the destroyed monsters defense. 

 

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1 Tuner + 1 or more non-Tuner Dragon monsters

You can only control 1 "Embodiment Dragon Magnetism Tech Dragon." You can destroy 1 set card your opponent controls; banish 1 card in your opponents graveyard and when you do; you can destroy 1 Embodiment monster on your side of the field and when a effect would target this card Banish it and it comes back at the end phase of your turn, and when you do: Add 1 "Embodiment Dragon" monster from your deck to your hand. When this card destroys your opponents monster by battle; you can discard 1 card and you can target 1 monster on the field, it loses halve of its original attack permanently. 

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Don't use attachments, if you click on the generated card, a code will show up at the bottom of the card which you can copy and paste into your post to make your card show up. Also, please read the Rules: http://forum.yugiohcardmaker.net/forum-9/announcement-53-new-custom-cards-section-rules/ because you aren't following them, you need to post the card text of your cards.

 

In addition, I'd suggest reading this: http://forum.yugiohcardmaker.net/topic/301087-ocg-thread-common-terms-and-phrases-other-useful-tips/ which tells you how to properly word your cards as they are confusing as hell, if you still don't understand how to word a certain effect, feel free to ask in the Status Bar or something.

 

Ultimately, it's a good idea to read this: http://forum.yugiohcardmaker.net/topic/304872-a-guide-to-making-cards-card-art-sources/ which is a general guide on making cards.

 

 

Anyway, onto your review, I'm going to base this review on what I think you mean by your effects and correct them to what I think you mean.

 

Hsitory Dragon Luz

When this card is Normal Summoned: You can Special Summon 1 Dragon-Type monster with less ATK and DEF than this card from your Deck in face-down Defense Position. When this card is banished: You can add 1 Dragon-Type monster with less ATK and DEF than this card from your Deck to your hand and change 1 Set monster on the field to Attack Position, and if you do, it loses 600 ATK and all Flip Effects are negated this turn. When this card would be destroyed, you can banish 1 Dragon-Type monster from your Graveyard instead, but its effects cannot be activated.

 

Hsitory Dragon Entusiasmar

You can only control 1 "Hsitory Dragon Entusiasmar". When this card is Normal Summoned: You can Special Summon 1 Dragon-Type Tuner monster with 1000 or less ATK from your Deck. When this card is banished: Add it to your hand. You can banish 1 Dragon-Type monster from your Graveyard; Special Summon 1 Dragon-Type monster from your hand, and if you do, it gains 500 ATK.

 

Hsitory Dragon Deshuesar

When this card is Normal or Special Summoned: You can Special Summon 1 Dragon-Type monster with less ATK than this card from your hand. When this card is banished: Add it to your hand. You can banish 1 Dragon-Type monster from your Graveyard; Special Summon 1 Dragon-Type monster from your hand, and if you do, it gains 500 ATK.

 

Entusiasmar and Deshuesar (where did you come up with these weird names?) are really badly designed in that they cause a loop which allows you to easily fill up your field. You should not allow a card to +1 (you would understand what I mean by this if you read the Guide To Making Cards) just by being banished as it creates an infinite supply of fodder and the Summoning from hand effect needs to be once per turn. Entusiasmar is broken, you shouldn't Special Summon from the Deck without a very big restriction.

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