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Snapshot [5/5?]


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Whenever a monster is Summoned: Special Summon 1 copy of non-Machine Type monster you control in face-up Attack Position. At the End Phase: Destroy each monster Summoned this way.


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If your opponent controls 1 or more monsters and you control none; You may Special Summon this card any time during your opponent's turn. When this card is Summoned this way: Return 1 face-down Spell or Trap card your opponent controls to his/her hand. When you control 3 or more "Snapshot" Monsters, Snapshot Devil deals inflicting damage.


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When this card is Normal Summoned: Banish the top 3 cards of your Deck; Choose 1 card and add it to your hand. The rest of the cards banished this way are then shuffled into your Deck. If the card added to your hand was a "Snapshot" monster; Destroy this card.


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If your opponent controls 1 or more monsters and you control none; You may Special Summon this card any time during your opponent's turn. When this card is Summoned this way: Return 1 face-up Attack Position monster your opponent controls to his/her hand. When you control 3 or more "Snapshot" Monsters, Snapshot Harpie deals inflicting damage.


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Pay 1000 Life Points: Special Summon a copy of equipped creature in face-up Attack Position. During your End Step: destroy and banish each all monsters Summoned this way.




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  • 2 weeks later...

Allright your card grammer differs quite a bit from the "official" card grammer, making it a bit hard to make out what the actual effect means.

I tried to rephrase it a bit, this could however create a completely different effect from what you had in mind. So if this is the case please point out what you do mean by the effect. My (somewhat long) review will be based on the way I interpreted it. Which is as follows:

 

Snapshot Duplicate

When a non-Machine-Type monster is Summoned: Special Summon from your hand, Deck or Graveyard 1 monster with the same name as that Summoned monster.

A monster Special Summoned by this effect is destroyed during the End Phase.

How to (ab)use: This effect seems quite powerful. I Normal Summon, Flip Summon or Special Summon a single copy of this card and it's effect activates; forcing me to Special Summon 1 more "Snapshot Duplicate". This triggers the effect of the newly Special Summoned "Snapshot Duplicate" and the one already on the field; since you can only Special Summon 1 more (assuming it is not limited and all cards are yours), your opponent must confirm you cannot Special Summon (in a Digital game this will most likely be triggered 3 more times, once for every "Snapshot Duplicate" you control). Now I can easily Xyz Summon 1 Rank 4 monster using either 2 or 3 Xyz Materials. In case I Special Summon a Rank 4 monster with 2 Xyz Materials ("Number 39: Utopia" for example), which a also happens to have a copy in the Graveyard, I can Special that monster as well. Also each time my opponent Summons a get to Special Summon 1 monster with the same name from my hand, Deck or Graveyard.

 

Suggestion:

When this card is Normal Summoned: You can target 1 face-up non-Machine-Type monster you control; Special Summon from your hand, Deck or Graveyard 1 monster with the same name as that target.

Destroy that Special Summoned monster during the End Phase. You can only use the effect of "Snapshot Duplicate" once per turn, and only once that turn.

 

Snapshot Dealer

 When this card is Normal Summoned: Banish the top 3 cards of your Deck; Choose 1 card and add it to your hand.

I haven't edited this effect, as it is (as far as I am aware stated correctly), I do however have a question about banishing the cards in the first place, why not excavate them if you intend on returning them anyway?

The rest of the cards banished this way are then shuffled into your Deck. If the card added to your hand was a "Snapshot" monster; Destroy this card.

How to (ab)use: This card is basically "Pot of Duality", only with less drawbacks.

 
Suggestion: I don't get the banishment part, why not excavate when you intend on returning them? Or would you like "Imperial Iron Wall" to be a weird counter to this card's effect.

When this card is Normal Summoned: You can tribute this card, and if you do excavate the top 3 cards of your Deck; add 1 of them to your hand, then shuffle the rest back into your Deck. 

You can only use the effect of "Snapshot Dealer" once per turn, and only once that turn.

 

Snapshot Devil

 During your opponent's turn, if your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand).

If this card is Special Summoned by this effect: Return 1 Set Spell/Trap card your opponent controls to the hand.

While you control 3 or more "Snapshot" monsters: Any battle damage this card inflicts to your opponent is treated as effect damage instead.

How to (ab)use: Your opponent starts the duel, and summons a monster(s) and sets a Spell/Trap Card (and/or "Artifact" monster). As he/she cannot do much more, he/she ends his/her turn. Now you can Special Summon this card, and return 1 of those set cards. This leaves you with a reasonably strong monster, and limited your opponent's options for your turn.

Then for the weird part of its effect, instead of dealing battle damage, it deals effect damage. It can be used to bypass "Spirit Barrier" I guess. 

 

Suggestion:

When your opponent declares a direct attack with a monster, whose ATK is higher than your Life Points, You can Special Summon this card (from your hand), and if you do, negate the attack. Also, you can target 1 Spell/Trap Card your opponent controls; return that target to the hand.

While you control 3 or more "Snapshot" monsters: Any battle damage this card inflicts to your opponent is treated as effect damage instead.

Snapshot Harpie

During your opponent's turn, if your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand).

If this card is Special Summoned by this effect: Return 1 face-up Attack Position monster your opponent controls to the hand.

While you control 3 or more "Snapshot" monsters: Any battle damage this card inflicts to your opponent is treated as effect damage instead.

How to (ab)use: 

This card's effect is quite similar to that of "Snapshot Devil", and arguably stronger as it can return a strong card on the field to the hand, bypassing any effect that prevents destruction and/or targeting. 

 

Suggestion:  Since it is quite similar to "Snapshot Devil", I would suggest to apply the same modification but targeting monsters instead of Spell/Trap Cards. Since it the Boss monster of this archtype (I think), it can be a bit more powerful.

 

Breaking in Bonds

You can pay 1000 Life Points: Special Summon from your hand, Deck or Graveyard 1 monster with the same name as the equipped monster.

During the End Phase destroy all monsters Special Summoned by this effect and banish them.

How to (ab)use: Normal Summon "Harpie Queen", equip it with this card and pay 4000 Life Points. This way you control 2 2800 ATK monsters (2 "Harpie Queen") and 3 22200 ATK monsters (3 "Harpie Lady 1"). After the battle phase, if you haven't already won and still control some monsters, Special Summon some nice Xyz monsters from your Extra Deck to prevent the destruction effect from occurring. 

 

Sugestion:

You can pay 1000 Life Points: Special Summon from your hand or Deck 1 monster with the same name as the equipped monster.

During the End Phase destroy all monsters Special Summoned by this effect and banish them.

You cannot Special Summon monsters the turn you activate this effect, except by the effect of "Breaking in Bonds" or by the effect of an "Snapshot" monster.

 

One last thing about the effects in this archtype though, they barely seem to have synergy with one another. You have "Snapshot Devil" and "Snapshot Harpie" which gain the ability to inflict effect damage upon having multiple "Snapshot" monsters on the field. The effect of "Snapshot Dealer" might help those monsters, by leaving the field should you add them to the hand. But it does not yet seem that much like an archtype yet. 

 

With the effect out of the way, I would like to write a bit about the art and alike. When I think of snapshots I think of photocameras. Most photocameras are pieces of technology, Machine-Types if you like, which makes me wonder: Why are the monsters birds and not machines (even working against them {effect of "Snapshot Duplicate"}), or holding cameras? Is it supposed to help the "Harpie" archtype, as multiple copies have an effect which treats their name as "Harpie Lady", this archtype has an Harpie monster and they are Winged-Beast as well. I would like to read what your idea/reasoning was behind the archtype.

 

Also 4-Kids (or whichever company is responsible for censoring Yu-Gi-Oh! cards) might not approve with "Snapshot Devil's" name, and would probably make it "Snapshot Djinn". The same goes for the artwork of "Breaking in Bonds".

 

And that concludes this rather long post.

I hope my suggestions/vision is of some help to you.

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