Toffee. Posted May 18, 2014 Report Share Posted May 18, 2014 Similar to Darts Shooters, to which these drew inspiration from, these have the same gimmick of Tributing themselves to do [x], except mine revolve more about reusing said effects more often, in addition to otherwise clearing the field; So I guess these are just more aggressive versions of the Darts Shooters, except not as dependent on a single monster in order to keep your field presence, and actually has proper support.Monster:[spoiler=Rocket Magnum]If this card is selected as an attack Target, it's ATK becomes 1000. You can Tribute this card: Add to your hand from your Deck or Graveyard 1 "Magnum" monster, except "Rocket Magnum Shell". If this card is sent to the Graveyard by your opponent's card effect: You can add to your hand 1 "Magnum" Spell or Trap Card from your Deck.[/spoiler][spoiler=Burst Magnum]You can Tribute this card: Special Summon 1 "Magnum" monster from your hand or Graveyard, except "Burst Magnum Shell". If a "Magnum" monster you control is Tributed to activate it's own effect, you can activate this effect: When that effect resolves, Special Summon this card(from the Graveyard) in face-up Defense Position. This effect of "Burst Magnum Shell" can only be activated once per turn.[/spoiler][spoiler=Magnum Revolver]If you have 3 or more "Magnum" monsters in your Graveyard with different names, you can Normal Summon this card without Tributes. During either player's turn, you can Tribute this card and Target 1 card on the field: Destroy it, and if you do, Inflict 800 damage to your opponent.[/spoiler][spoiler=Magnum Arsenal]Once per turn, during either player's End Phase, you can Target any number of "Magnum" monsters in your Graveyard that were Tributed from your side of the field this turn: Special Summon them. If this card is destroyed by your opponent's card(either by battle or card effect), you can Target 1 card on the field: Destroy it.[/spoiler]Spell/Trap:[spoiler=Magnum Charge]If a "Magnum" monster is Tributed by it's own effect, you can Target that monster in the Graveyard: When it's effect resolves, Special Summon it. you can only activate 1 "Magnum Charge" per turn.[/spoiler][spoiler=Magnum Force]Add from your Deck to your hand 1 "Magnum Shell" monster. If your opponent controls a monster and you control no monsters, you can Banish this card from the Graveyard: Special Summon 1 "Magnum" monster from your hand. You can only activate 1 "Magnum Force" effect per turn, and only once that turn.[/spoiler] Link to comment Share on other sites More sharing options...
Lucas the Flame Posted May 19, 2014 Report Share Posted May 19, 2014 Let's see, where to start... the art! It is obviously from the original Duel Masters. Other than that and Big Magnum Arsenal, which seems a little OP, due to the first effect, nothing seems bad. 9/10 Link to comment Share on other sites More sharing options...
Toffee. Posted May 19, 2014 Author Report Share Posted May 19, 2014 Other than that and Big Magnum Arsenal, which seems a little OP, due to the first effect, nothing seems bad.I may have unintentionally worded Arsenal wrong, but Magnum isn't supposed to let you Summon back, oh, I don't know, Burst Magnum if you use it to Summon Arsenal.Since Arsenal is supposed to have been face-up on the field beforehand.Or something like that. Link to comment Share on other sites More sharing options...
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