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Brotherhood of the Fire Fist - Dragon Guardian


BatMed

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New Dragon-type Support card for the Fire Fist Archetype, and I think I'm gonna include it in my next YGO PRO Project.

Anyway, Original card idea was by "Nexus Sheiker", a member in Deviantart [I gave him credit for that as you'll notice in the copyright corner] But I Changed the effect.

 

135366LV8BrotherhoodoftheFireFistDragonG

 

You can Tribute 3 Level 4 or lower Beast Warrior-type monsters; Special Summon this card from your hand or Graveyard. When this card is Summoned: You can Set 3 "Fire Formation" Spell/Trap cards directly from your Deck. Face-up Beast Warrior-type monsters you control gain 200 ATK for each "Fire Formation" card on the field.

 

 

What do you think ??

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This seems all fine and good, but that last effect is just too much.  This thing's main role is to boost our fire fists up as much as possible, and with an automatic 3 fire formations just for this guy's summon, this thing would probably be the first target for your opponent, so that they can deal with any other fists on the field.  However if your opponent does so, he/she loses everything that was set up to deal with it.  I mean, if you set 3 tenkis, thats +900 atk to this thing, which bumps it to 3700 atk.  thats increadably hard to attack over, so you need a card effect, but if you even move this thing, you get nuked.  That seems fair doesn't it?

 

In summary, that last effect just needs to be tossed, or it needs to be more specified and its stats weakened.

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This seems all fine and good, but that last effect is just too much.  This thing's main role is to boost our fire fists up as much as possible, and with an automatic 3 fire formations just for this guy's summon, this thing would probably be the first target for your opponent, so that they can deal with any other fists on the field.  However if your opponent does so, he/she loses everything that was set up to deal with it.  I mean, if you set 3 tenkis, thats +900 atk to this thing, which bumps it to 3700 atk.  thats increadably hard to attack over, so you need a card effect, but if you even move this thing, you get nuked.  That seems fair doesn't it?

 

In summary, that last effect just needs to be tossed, or it needs to be more specified and its stats weakened.

 

Yes you're right..

I've just deleted the last effect

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  • 2 weeks later...
  • 1 month later...

I actually kind of like this, but I think the combo of strong level 8 special-summoned monster with tons of support, digging into the deck for three searches AND an attack boost is a bit too much in one package, even for three tributes. On top of all that, it can come back from the grave. Nothing says I can't discard this card for a Trade-in, the CotH it for a massive deck thinning of 5 cards total (draw 2, set 3)

 

My suggestion is either to hit the attack points or to reduce the number of searches it can do. 

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