DarkPhantasm Posted May 29, 2014 Report Share Posted May 29, 2014 Hiya everyone, I bring to you Macabre Magician. Spellcaster-type Xyz monster. When it's summoned you can pay 1500 LP to special summon a Level 7 Normal Spellcaster monster, referring to Dark Magician. You can detach a monster to have it gain 300 fro every Spellcaster in your graveyard. Please leave a reply of what you think. Link to comment Share on other sites More sharing options...
newhat Posted May 30, 2014 Report Share Posted May 30, 2014 Not that strong. Assuming you run this in Gagaga and you use its effect to grab Dark Magician, you are still using fairly inconsistent combos to field about 6000 ATK with no utility or protection. Link to comment Share on other sites More sharing options...
lionbreeze Posted May 31, 2014 Report Share Posted May 31, 2014 Okay...and also, if this thing is macabre, it's WAY too cheerful Link to comment Share on other sites More sharing options...
Trebuchet MS Posted May 31, 2014 Report Share Posted May 31, 2014 Welcome to the Realistic Cards section. First things first, we don't really approve of using attachments. Instead, when you generate your card, click on the image - it will produce a link underneath it. Copy-paste that link, complete with img tags, directly into your post. Next, it helps to post your card text under your card. Makes it very convenient when people reviewing it need to quote your card text. Like what I'm about to do now. Correcting lore to fit with PSCT format: 2 Level 5 Spellcaster-Type Monsters When this card is Summoned: You can pay 500 Life Points; to Special Summon 1 Level 7 Normal Spellcaster-Type Normal Monster from your Deck, hand, or Graveyard. You can detach 1 Xyz material from this card; until the End Phase, to have this card gains 300 ATK for each every Spellcaster-Type monster in your graveyard until the End Phase of this turn. So it feels like a weird flavour of Dark Magician Girl that also recruits Dark Magician upon Summon. But really, the first effect is pretty much why this card will be played. The ATK boost feels far weaker in comparison to the other effect, but since you have the opportunity to use this effect multiple times per turn, it could amount to a glorious push for damage late-game. Link to comment Share on other sites More sharing options...
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