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Dragon Contest


Is this a good contest?  

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  1. 1. Is this a good contest?



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I only need one dragon, and it's my new Dark Felgrand.

 

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This card cannot be Normal Summoned or Set. This card can only be Special Summoned by sending from the field to the Graveyard 3 "Felgrand Dragon" from your side of the field. When this card is Special Summoned, select 2 monsters from either your's or your opponent's Graveyards, increase the ATK and DEF of this card equal to the total level of the selected 2 monsters x300. When this card is removed from the field, Special Summon 3 "Felgrand Dragon" from your Graveyard in face-up attack position.

 

 

 

Oh, and what are the prizes, remember you can only give out a total 6 reps per contest.

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This is my best card He is call Dragon of Doom Elder, and here is his effect:

"To summon this card you must sacrifice Doom Dragon Black, White, Green and Red and you can only fuse it with the spell card "Dooms Day".

This card can destroy 4 monsters in one turn. It cannot be sent to the grave and cannot be removed from play. It is immune to all effects and trap/ spell cards. This card gains 1000 ATK points for each Doom Dragon in the grave."

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ok

 

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The Holy Celestial Divine Inferno Dragon Lord

Light/Dragon/12/4000/1500

This card can only be Special Summoned by removing 10 Dragon-type monsters from your Graveyard. When this card is Special Summoned, destroy all cards on your opponent's side of the field. As long as this card remains on the field, increase the ATK of all Dragons on the field by 1000 points. You cannot declare an attack with monsters until after the 3rd Main Phase in which they were summoned. All Dragon-Type monsters inflict Piercing Damage, and all Dragon-Type monsters on your side of the field are unaffected by the effects of your opponent's Spell or Effect Monster cards. During each of your Standby-Phases, draw 1 card and Special Summon any Dragon-Type cards in your hand to your side of the field. If this card is destroyed, the owner loses the duel.

 

 

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The Holy Cosmic Divine Hellfire Inferno Dragon Lord God of the Chaos Hyper Flare Cannon

Fire/Dragon/12/0/0

This card cannot be summoned except by its own effect. Tribute 5 monsters and 5 Spell or Trap cards on your side of the field, discard 5 cards from your hand, and remove the top 20 cards of your deck from play to summon this card. If you cannot complete this cost, this card's effect is negated you lose the duel. If you successfully summon this card, you win the tournament.

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This is my entries and those can be found in DeviantART:

 

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 Dragon -Type and 1 Dinosaur-Type monsters on your side of the field. By decreasing the ATK of this card by half, this card can attack twice during the Battle Phase this turn. If this card destroys a monster by battle, return the destroyed monster to the bottom of your Deck face-up.[/align]

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This card is used to Ritual Summon “Venom, the Toxic Dragon”. You must also Tribute monsters from the field or your hand whose total levels equal 8 or more.[/align]

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Activate only when 1 face-up Dragon-type monster you control is declared as an attack target and when there are 2 or more face-up Dragon-type monsters on your side of the field. Negate the attack and end the Battle Phase. Then place 1 D-Binding Counter on that monster that attacked. As long as there are 2 or more Dragon-Type monsters on your side of the field, the monster with the D-Binding Counter cannot attack.[/align]

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If there are 5 or more DARK Dragon-Type monsters with different names in your Graveyard, you can Special Summon this monster by sending 3 or more DARK monsters from your hand to the Graveyard. For each DARK monster you send to Special Summon this card, you draw 1 card. Send 1 card from the top of your opponent's Deck to the Graveyard by removing from play 2 DARK Dragon-Type monsters.[/align]

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Once per turn, discard 2 DARK monster from your hand to the Graveyard and increase the ATK of this card by 1000 until the end of your turn. Each time this card inflict battle damage to your opponent, return 1 card from your Graveyard to your hand.[/align]

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By discarding 1 monster card, this card's Attribute change to the discarded monster card until your next Standby Phase and use the following effect.

FIRE: Inflict damage by the Level of the discarded monster x 300 points.

WATER: Negate the activation of a trap card.

Wind: Return one Magic or Trap from the field to the hand.

Earth: Destroy one face-up monst[/align]

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This monster can only be Ritual Summoned with the Ritual Spell Card, "Skull Dragon Virus". Once per turn, you roll 1 six-sided dice, your opponent cannot summon monster with the Level that is lower than the result of the dice roll. Discard 3 cards from your hand. Destroy all face-up monsters that have higher ATK points than this monster. [/align]

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