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Burn Beatdown Fire


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<------------MAIN DECK (Total 40)------------>

 

Monsters (Total 20)

Raging Flame Sprite x3

Marshmellon x1

Volcanic Counter x3

Ultimate Baseball Kid x3

Little Chimera x1

Morphing Jar x1

Sangan x1

Fire Trooper x3

Solar Flare Dragon x2

Thestalos the Firestorm Monarch x2

 

Spell Cards (Total 11)

Brain Control x1

Dark Snake Syndrome x1

Heavy Storm x1

Level Limit - Area B x1

Lightning Vortex x1

Monster Reborn x1

Mystical Space Typhoon x1

Noblemen of Crossout x1

Pot of Avarice x1

Premature Burial x1

Swords of Revealing Light x1

 

Trap Cards (Total 9)

Backfire x2

Ceasefire x1

Gravity Bind x1

Magic Cylinder x1

Mirror Force x1

Sakuretsu Armor x1

Secret Barrel x1

Torrential Tribute x1

Trap Jammer x1

 

<------------Side Deck (Total 15)------------>

 

Monster (Total 6)

Fox Fire x3 (I love the squirrels... deal with it)

Little Chimera x1

UFO Turtle x1

Solar Flare Dragon x1

 

Spell Cards (Total 3)

Card Trader x1

Dark Room of Nightmare x1

Reload x1

 

Trap Cards (Total 6)

Backfire x1

DNA Transplant x1

Hollowed Life Barrier x1

Magic Jammer x1

Trap Jammer x1

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  • 2 weeks later...

I would say take some more weaker monsters like the morphing jar and the marshmallon/fox fire out and put in some more level 4 with at least 1700+ atk power unless your relying more on a burning theme rather then the beat down, if your sticking to burn then its fine as is I say

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