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[Post-Contest Tune-up] Absolute Verdict


Trebuchet MS

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[spoiler Lore]When a monster would be Special Summoned, or when a Spell Card, Trap Card, or monster effect is activated: Discard 1 Counter Trap Card from your hand; negate the Summon or activation, and if you do, destroy it, then draw 1 card. This card's activation and effect cannot be negated.[/spoiler]

 

The original version of this card only negated the activation of any card effect. I reasoned doing this for free would be way too strong - usually, things like Divine Punishment or Imperial Tombs of Necrovalley were offset by needing to control a certain kind of card. So to make it more splashable, I tacked on a specific discard such that it won't simply outclass Divine Wrath or the like, while implicitly showing what kind of Deck it works best in without locking out everyone else's ability to use the card.

 

But apparently this wasn't enough, according to voter's criticism. So I buffed it up a little bit.

 

The activation condition has expanded to affect inherent Special Summons. Also, since I'm no longer restricted by the contest rule of "one sentence only", I've made the card un-negatable, allowing it to penetrate Royal Decree (but not Jinzo) and pretty much let you have the final say on things resolving.

 

No turnabouts for this one.

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How about this? 'Send 1 Counter Trap Card from your hand or that you control;'. So that this will be more versatile. And more, this might be needed: 'Also, draw 1 card.'. As tellarknight has something similar to this. And honestly, unless a deck runs a lot of counter traps, this card is pretty much useless.

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