Greiga Posted June 6, 2014 Report Share Posted June 6, 2014 No picture because mobile Normal Spell During the next turn, your opponent cannot Normal or Special Summon, or Set, any monsters, using the effect of a Spell Card. Hits Tensu, Carnation, Soul Charge, Fusion spells, Super Poly, Fusion Noodles, Starcrossed Stellarknights, etc. It also hits that Noble Arms and I'm pretty surs hits Diamond Dude. Used when III and V trolled the shit out of Mizar. Discuss, also what if it was Continuous? Link to comment Share on other sites More sharing options...
Wildflame Posted June 6, 2014 Report Share Posted June 6, 2014 If it were a trap it would be hilarious. As it is, ehh, most decks have a way to play around it. Link to comment Share on other sites More sharing options...
Zauls Posted June 6, 2014 Report Share Posted June 6, 2014 Far too predictable and easy to play round. At most it will slow a deck down for a turn. If it were a Trap then you could chain it to aforementioned cards and troll a bit, but as it is, meh. Link to comment Share on other sites More sharing options...
evilfusion Posted June 6, 2014 Report Share Posted June 6, 2014 Not remotely consistent. But I feel it'd be hilarious if you activate this, then next turn, your opponent draws The Seventh One, if only for the dumbfounded expression of frustration. Link to comment Share on other sites More sharing options...
Slinky Posted June 6, 2014 Report Share Posted June 6, 2014 Quinton Card. Boss by default. Link to comment Share on other sites More sharing options...
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