Cat O' Nine Tails Posted June 11, 2014 Report Share Posted June 11, 2014 Ok, i would like some advice on what else to do with this card, fix any bugs, or just scrap some parts totally, The effect is a little hard to read, so here it is: 2 Level 8 monsters This card cannot be destroyed by trap, spell, or effects while it still has Xyz Material cards attached to it. Once during either players turn, you can activate one of the following effects; 1: Detach one Xyz, This card gains the attack and defense of the Xyz Material monster.; 2:Detach 1 Xyz material monster, and take control of one of your opponents monsters as long as this card remains on the field.; 3: Detach all Xyz Material monsters (min 2.) and send this card to the graveyard, and special summon 1 card from either players hand, deck, or graveyard, in face up defense position. the special summoned card cannot attack the turn it is summoned. Link to comment Share on other sites More sharing options...
Forest Fire Posted June 11, 2014 Report Share Posted June 11, 2014 2 Level 8 monsters This card cannot be destroyed by Trap, Spell, or Monster effects while it still has Xyz Material cards attached to it. Once during either players turn, you can activate one of the following effects: * Detach one Xyz, This card gains the attack and defense of the Xyz Material monster. * Detach 1 Xyz material monster, and take control of one of your opponents monsters as long as this card remains on the field. *Detach all Xyz Material monsters (min 2.), send this card to the graveyard, and Special Summon a (level restriction) monster from your either players hand, deck, or graveyard, in face up defense position; The Special Summoned card cannot attack the turn it is Summoned. sorry dude either players hand deck or grave, that's just to op. and it needs a level restriction; at most level 7 or 8. special summon immediately removes spells and traps from the mix, which i like, as well as implying a card is to be summoned, but you need to say a monster. wasn't sure on whether or not to capitalize the s in summoned at the end of the last line, so i did just in case. Link to comment Share on other sites More sharing options...
Cat O' Nine Tails Posted June 12, 2014 Author Report Share Posted June 12, 2014 Ok, That makes sense, but maybe I should put in it's effects are negated and it's attack becomes 0 until the 2nd end phase after it's special summoned, and I don't Understand, takes spells and traps "out of the mix?" Link to comment Share on other sites More sharing options...
Cin Posted June 12, 2014 Report Share Posted June 12, 2014 You have not posted a card image, so this topic is not right for section. MOVED to Written Cards Link to comment Share on other sites More sharing options...
Forest Fire Posted June 15, 2014 Report Share Posted June 15, 2014 Ok, That makes sense, but maybe I should put in it's effects are negated and it's attack becomes 0 until the 2nd end phase after it's special summoned hmm... no, that's not really necessary. I don't Understand, takes spells and traps "out of the mix?" yeah. you cannot special summon traps and spells, therefore saying "special summon" or any form of summoning other than "Set" immediately removes spells and traps from the options of cards you can play. You have not posted a card image, so this topic is not right for section. MOVED to Written Cards no wonder i couldn't find his card again. Link to comment Share on other sites More sharing options...
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