Beerus Posted June 16, 2014 Report Share Posted June 16, 2014 2 Level 8 monsters Once per turn: You can target 1 face-up monster on your opponent controls; equip that target to this monster. This card gains ATK equal to the Level/Rank of that equipped monster x 200. This card cannot attack during the turn you activate this effect. When this card would be destroyed (either by battle or card effect), you can detach 1 Xyz Material from this card and send 1 monster equipped by this card's effect to the Graveyard instead. Link to comment Share on other sites More sharing options...
Zauls Posted June 16, 2014 Report Share Posted June 16, 2014 3 Level 8s for basically a worse version of 101? This is a terribly underpowered and useless card when you can get the same outcome faaaar more easily with 2 Level 4s rather than 3 Level 8s. Change it to 2 Level 8s, get rid of the monster discard cost, and give it an effect saying you can send the equipped card to the grave to stop it being destroyed rather than the terrible burn effect, then we're talking. Some more original ATK would be helpful as well, but right now its useless. Link to comment Share on other sites More sharing options...
Beerus Posted June 17, 2014 Author Report Share Posted June 17, 2014 All card effects updated. Link to comment Share on other sites More sharing options...
Beerus Posted June 19, 2014 Author Report Share Posted June 19, 2014 BUMP Link to comment Share on other sites More sharing options...
Excalibur the Divine Posted June 20, 2014 Report Share Posted June 20, 2014 Fixed OCG2 Level 8 monsters Once per turn: target 1 face-up monster on your opponent's side of the field; equip that target to this monster. Increase this card's ATK by 300 equal to the Level/Rank of the equipped monster. This card cannot attack during the turn you activate this effect. When this card would be destroyed (either by battle or card effects) you can detach 1 Xyz Material from this card and send the equipped monster to the Graveyard; this card is not destroyed. Link to comment Share on other sites More sharing options...
Beerus Posted June 20, 2014 Author Report Share Posted June 20, 2014 Fixed OCG 2 Level 8 monsters Once per turn: target 1 face-up monster on your opponent's side of the field; equip that target to this monster. Increase this card's ATK by 300 equal to the Level/Rank of equipped monster. This card cannot attack during the turn you activate this effect. When this card would be destroyed (either by battle or card effect) you can detach 1 Xyz Material from this card and send the equipped monster to the Graveyard; this card is not destroyed. Thanks for OCG. Link to comment Share on other sites More sharing options...
Excalibur the Divine Posted June 20, 2014 Report Share Posted June 20, 2014 Thanks for OCG. You're welcome:) Also, saw some more mistakes so I fixed those too so can you copy and paste again sorry... Link to comment Share on other sites More sharing options...
Trebuchet MS Posted June 20, 2014 Report Share Posted June 20, 2014 You're welcome:) Also, saw some more mistakes so I fixed those too so can you copy and paste again sorry... You're going to need more PSCT experience to get it right on the first try. 2 Level 8 monsters Once per turn: You can target 1 face-up monster on your opponent controls side of the field; equip that target to this monster. Increase This card gains ATK by 300 equal to the Level/Rank of that equipped monster x 300. This card cannot attack during the turn you activate this effect. When this card would be destroyed (either by battle or card effect), you can detach 1 Xyz Material from this card and send the 1 monster equipped by this card's effect monster to the Graveyard instead; this card is not destroyed. As for the card itself, it's like Number C6 meeting Gantetsu, only that this card doesn't stop equipping monsters as the turns go by. On average, this card can reach 3300 ATK when it equips its first monster, already making it difficult to take down in a straight-up battle. Never mind not attacking with this card - it's a very easy consistent source of removal that also defends itself. At the very least, water down the ATK gain to 100 or so, so that it immediately doesn't turn into an uphill battle to take care of this card. Link to comment Share on other sites More sharing options...
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